1. 25 May, 2014 1 commit
  2. 20 May, 2014 1 commit
  3. 17 May, 2014 3 commits
  4. 14 Nov, 2013 1 commit
    • Téo Mazars's avatar
      random: improve gegl-random implementation · 57af178e
      Téo Mazars authored
      - introduce a GeglRandom structure instead of accessing the LUT each time
      - make a larger cycle for the seed
      - avoid segfault when a negative seed is given
      - use g(u)int64 instead of long to avoid plaform-dependant behavior
      - make opencl and operations follow that api change
      - build the GeglRandom structure in the gegl-chant machinery when using
        gegl_chant_seed
      - make sure the pointer gegl_random_data is 32bits aligned when used with
        CL_MEM_USE_HOST_PTR
      57af178e
  5. 31 Oct, 2013 1 commit
  6. 03 Jun, 2013 1 commit
  7. 20 May, 2013 1 commit
  8. 22 Sep, 2012 1 commit
  9. 29 Aug, 2012 3 commits