Use gamma hint for UI in gaussian-blur and pixelise

parent 09dc3a8a
......@@ -27,9 +27,9 @@
#ifdef GEGL_CHANT_PROPERTIES
gegl_chant_double_ui (std_dev_x, _("Size X"), 0.0, 10000.0, 4.0, 0.0, 1000.0, 1.0,
gegl_chant_double_ui (std_dev_x, _("Size X"), 0.0, 10000.0, 4.0, 0.0, 1000.0, 1.5,
_("Standard deviation for the horizontal axis. (multiply by ~2 to get radius)"))
gegl_chant_double_ui (std_dev_y, _("Size Y"), 0.0, 10000.0, 4.0, 0.0, 1000.0, 1.0,
gegl_chant_double_ui (std_dev_y, _("Size Y"), 0.0, 10000.0, 4.0, 0.0, 1000.0, 1.5,
_("Standard deviation for the vertical axis. (multiply by ~2 to get radius.)"))
gegl_chant_string (filter, _("Filter"), "auto",
_("Optional parameter to override the automatic selection of blur filter. "
......
......@@ -22,9 +22,9 @@
#ifdef GEGL_CHANT_PROPERTIES
gegl_chant_int_ui (size_x, _("Block Width"), 1, 123456, 16, 1, 2048,
gegl_chant_int_ui (size_x, _("Block Width"), 1, 123456, 16, 1, 2048, 1.5,
_("Width of blocks in pixels"))
gegl_chant_int_ui (size_y, _("Block Height"), 1, 123456, 16, 1, 2048,
gegl_chant_int_ui (size_y, _("Block Height"), 1, 123456, 16, 1, 2048, 1.5,
_("Height of blocks in pixels"))
#else
......
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