map-relative: reference-composition: use perlin noise

parent 6e4cdb98
......@@ -145,23 +145,22 @@ gegl_op_class_init (GeglOpClass *klass)
{
GeglOperationClass *operation_class;
GeglOperationComposerClass *composer_class;
gchar *composition = "<?xml version='1.0' encoding='UTF-8'?>"
gchar *composition =
"<gegl>"
"<node operation='gegl:map-relative'>"
" <params>"
" <param name='scaling'>100</param>"
" </params>"
" <node operation='gegl:load'>"
" <params><param name='path'>standard-aux.png</param></params>"
" </node>"
"</node>"
"<node operation='gegl:load'>"
" <params>"
" <param name='path'>standard-input.png</param>"
" </params>"
"<node operation='gegl:crop' width='200' height='200'/>"
"<node operation='gegl:over'>"
"<node operation='gegl:map-relative'>"
" <params>"
" <param name='scaling'>30</param>"
" </params>"
" <node operation='gegl:perlin-noise' />"
"</node>"
"<node operation='gegl:load' path='standard-input.png'/>"
"</node>"
"<node operation='gegl:checkerboard' color1='rgb(0.25,0.25,0.25)' color2='rgb(0.75,0.75,0.75)'/>"
"</gegl>";
operation_class = GEGL_OPERATION_CLASS (klass);
composer_class = GEGL_OPERATION_COMPOSER_CLASS (klass);
......
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