Commit 27221159 authored by Michael Natterer's avatar Michael Natterer 😴

operations: change angle properties in color-rotate to double

and clean up some warnings and random stuff.
parent cfeec4e9
......@@ -33,26 +33,28 @@
property_boolean (s_cl, _("Clockwise"), FALSE)
description (_("Switch to clockwise"))
property_int (s_fr, _("From"), 0)
property_double (s_fr, _("From"), 0.0)
description (_("Starting angle for the color rotation"))
value_range (0, 360)
value_range (0.0, 360.0)
ui_meta ("unit", "degree")
property_int (s_to, _("To"), 0)
property_double (s_to, _("To"), 0.0)
description (_("End angle for the color rotation"))
value_range (0, 360)
value_range (0.0, 360.0)
ui_meta ("unit", "degree")
property_boolean (d_cl, _("Clockwise"), FALSE)
description (_("Switch to clockwise"))
property_int (d_fr, _("From"), 0)
value_range (0, 360)
property_double (d_fr, _("From"), 0.0)
description (_("Starting angle for the color rotation"))
value_range (0.0, 360.0)
ui_meta ("unit", "degree")
property_int (d_to, _("To"), 0)
value_range (0, 360)
property_double (d_to, _("To"), 0.0)
description (_("End angle for the color rotation"))
value_range (0.0, 360.0)
ui_meta ("unit", "degree")
property_boolean (gray, _("Grayscale"), FALSE)
description (_("Choose in case of grayscale images"))
......@@ -212,15 +214,15 @@ angle_mod_2PI (gfloat angle)
static gfloat
angle_inside_slice (gfloat hue,
gint from,
gint to,
gfloat from,
gfloat to,
gboolean cl)
{
gint cw_ccw = 1;
if (!cl) cw_ccw = -1;
return angle_mod_2PI (cw_ccw * DEG_TO_RAD(to - hue)) /
angle_mod_2PI (cw_ccw * DEG_TO_RAD(from - to));
return angle_mod_2PI (cw_ccw * DEG_TO_RAD (to - hue)) /
angle_mod_2PI (cw_ccw * DEG_TO_RAD (from - to));
}
static gboolean
......@@ -258,8 +260,8 @@ linear (gfloat A,
}
static gfloat
left_end (gint from,
gint to,
left_end (gfloat from,
gfloat to,
gboolean cl)
{
gfloat alpha = DEG_TO_RAD (from);
......@@ -277,8 +279,8 @@ left_end (gint from,
}
static gfloat
right_end (gint from,
gint to,
right_end (gfloat from,
gfloat to,
gboolean cl)
{
gfloat alpha = DEG_TO_RAD (from);
......@@ -301,8 +303,8 @@ color_rotate (gfloat *src,
GeglProperties *o)
{
gfloat h, s, v;
gboolean skip = FALSE;
gfloat color[4];
gboolean skip = FALSE;
gfloat color[4] = { 0.0, };
gint i;
rgb_to_hsv (src[offset],
......@@ -359,9 +361,9 @@ process (GeglOperation *operation,
gint level)
{
GeglProperties *o = GEGL_PROPERTIES (operation);
const Babl *format = babl_format ("RGBA float");
gfloat *src_buf;
gint x;
const Babl *format = babl_format ("RGBA float");
gfloat *src_buf;
gint x;
src_buf = g_new0 (gfloat, result->width * result->height * 4);
......@@ -392,9 +394,9 @@ gegl_op_class_init (GeglOpClass *klass)
operation_class->prepare = prepare;
gegl_operation_class_set_keys (operation_class,
"categories" , "color",
"name" , "gegl:color-rotate",
"description" , _("Rotate colors on the image"),
"categories", "color",
"name", "gegl:color-rotate",
"description", _("Rotate colors on the image"),
NULL);
}
......
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