Commit 8861ffcc authored by Bruno Coudoin's avatar Bruno Coudoin

removed empty directory

svn path=/branches/gcomprixo/; revision=2977
parent 5b76b739
This document describes howto create a localized version of the sounds.
1) Create your sounds directory
----------------------------
First copy the english sounds as a template in a new directory with you locale name (e.g. my)
cd boards/sounds
cp -r en my
Provide here voice translation in boards/sounds/my for each english sounds.
2) Recording / Encoding
--------------------
It is best to choose somebody that speaks and articulate well your language.
- Record with rec, grecord, bcast2000, gnoise, audacity
(mono wav 16bit/44100Hz gives the best quality/space ratio)
44100Hz is MANDATORY. On some system with bad supported sound card
other frequency lead to major troubles.
- Save as WAV file
- Apply loudness transform with sox if necessary.
You may such script if the sound is too low :
#!/bin/sh
for i; do
sox $i modif/$i vol 5.0 amplitude 0.05
done
- Transforming stereo to mono if needed
sox y.wav -c 1 y2.wav
- Transforming to 44100 Hz if needed
sox y.ogg -r 44100 y2.ogg
- In the directory where WAV files are run i
oggenc -c "Copyright 2002 (name of author). This file is distributed under the terms of the GNU General Public License, either version 2 or ( at your option) any later version. See the file COPYING for details." *.wav
if ogginfo doesn't show you the comment, replace the -c to -a to store
the copyright in the author field
- Copy OGG files in the corresponding directory
- Normalize them so that the all have the same volume level (replace ll by your locale)
cd boards/sounds/
normalize-ogg ll/*/*.ogg
3) Shipping
--------
Once done, the easiest way is to tar all this files and send them to the gcompris maitainer.
cd boards/sounds
tar -cvzf sounds_my.tgz my
4) Integration
-----------
Nothing has to be done, just run 'make install' at GCompris to level. The sounds
will be installed in the proper directory and GCompris will play them.
Run gcompris in your locale and you should ear your voices.
5) Checking
--------
At top level, run:
./tools/check_missing_voices.pl <locale>
With for example locale being fr for French.
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