Commit 4d788bff authored by Bruno Coudoin's avatar Bruno Coudoin

Fixed english text. Bug #315177

	http://bugzilla.gnome.org/show_bug.cgi?id=315177
	Thanks to Clytie Siddall for this complete fixup of our
	bad english.
	It's very important for an educational software like GCompris to be
	as correct as possible in the text messages.
parent ba379005
2005-09-04 bruno coudoin
Fixed english text. Bug #315177
http://bugzilla.gnome.org/show_bug.cgi?id=315177
Thanks to Clytie Siddall for this complete fixup of our
bad english.
It's very important for an educational software like GCompris to be
as correct as possible in the text messages.
* boards/anim.xml.in:
* boards/babymatch.xml.in:
* boards/ballcatch.xml.in:
* boards/bargame.xml.in:
* boards/billard.xml.in:
* boards/canal_lock.xml.in:
* boards/chronos.xml.in:
* boards/chronos/board4_0.xml.in:
* boards/chronos/board4_1.xml.in:
* boards/chronos/board4_2.xml.in:
* boards/clickgame.xml.in:
* boards/clockgame.xml.in:
* boards/colors_group.xml.in:
* boards/connect4.xml.in:
* boards/doubleentry.xml.in:
* boards/draw.xml.in:
* boards/experience.xml.in:
* boards/followline.xml.in:
* boards/geography.xml.in:
* boards/geography/board1_0.xml.in:
* boards/geography/board2_0.xml.in:
* boards/geography/board3_0.xml.in:
* boards/geography/board3_1.xml.in:
* boards/geography/board4_0.xml.in:
* boards/geography/board4_1.xml.in:
* boards/geography/board4_2.xml.in:
* boards/gnumch-equality.xml.in:
* boards/gnumch-factors.xml.in:
* boards/gnumch-inequality.xml.in:
* boards/login.xml.in:
* boards/memory.xml.in:
* boards/menu.xml.in:
* boards/missing_letter.xml.in:
* boards/money.xml.in:
* boards/readingh.xml.in:
* boards/reversecount.xml.in:
* boards/scales/board1_0.xml.in:
* boards/scales/board1_1.xml.in:
* boards/scales/board1_2.xml.in:
* boards/scales/board1_3.xml.in:
* boards/scales/board1_4.xml.in:
* boards/scales/board1_5.xml.in:
* boards/scales/board2_0.xml.in:
* boards/scales/board2_1.xml.in:
* boards/scales/board2_2.xml.in:
* boards/scales/board2_3.xml.in:
* boards/scales/board2_4.xml.in:
* boards/scales/board2_5.xml.in:
* boards/scales/board3_0.xml.in:
* boards/scales/board3_1.xml.in:
* boards/scales/board3_2.xml.in:
* boards/scales/board3_3.xml.in:
* boards/scales/board3_4.xml.in:
* boards/scales/board3_5.xml.in:
* boards/scalesboard.xml.in:
* boards/searace.xml.in:
* boards/smallnumbers2.xml.in:
* boards/sudoku.xml.in:
* boards/target.xml.in:
* boards/traffic.xml.in:
* src/boards/chess.c: (start_board):
* src/boards/click_on_letter.c: (sounds_are_fine):
* src/boards/clockgame.c:
* src/boards/erase.c: (start_board), (end_board), (set_level),
(game_won):
* src/boards/hanoi.c: (hanoi_create_item):
* src/boards/leftright.c:
* src/boards/python/admin/class_edit.py:
* src/boards/python/admin/group_edit.py:
* src/boards/python/admin/profile_edit.py:
* src/boards/python/admin/user_edit.py:
* src/boards/python/admin/user_list.py:
* src/boards/python/login.py:
* src/boards/python/pythontest.py:
* src/boards/python/tuxpaint.py:
* src/boards/reading.c:
* src/boards/shapegame.c: (key_press):
* src/boards/smallnumbers.c:
* src/boards/target.c:
* src/boards/wordsgame.c:
* src/gcompris/config.c:
* src/gcompris/gcompris.c: (setup_window), (gcompris_init):
* src/gcompris/gcompris_db.c: (gcompris_get_profile_from_id),
(gcompris_get_users_from_group), (gcompris_get_class_from_id):
* src/gcompris/images_selector.c: (parseImage):
2005-09-04 Yves Combe <yves@ycombe.net>
checked get_wordlist utility fonction, and add binding.
......
......@@ -11,7 +11,7 @@
boarddir="">
<_title>Create a drawing or an animation</_title>
<_description>Free drawing and animation tool.</_description>
<_prerequisite>Needs to handle the mouse with the click easily</_prerequisite>
<_prerequisite>Needs to be able to move and click the mouse readily</_prerequisite>
<_goal>In this game, children can draw freely.
The goal is just to discover how to create pretty-looking drawings based on
basic shapes: rectangles, ellipses and lines. To make it more fun for kids,
......
......@@ -10,8 +10,7 @@
boarddir="babymatch">
<_title>Matching Items</_title>
<_description>Drag and Drop the items to make them match</_description>
<_goal>Motor coordination.
Concept match.</_goal>
<_goal>Motor-skills co-ordination. Conceptual matching.</_goal>
<_prerequisite>Mouse manipulation: movement, drag and drop. Cultural references.</_prerequisite>
<_manual>In the main board area, a set of objects is
shown. In the vertical box (at the left of the main board),
......
......@@ -8,7 +8,7 @@
difficulty="1"
author="Bruno Coudoin (bruno.coudoin@free.fr)"
boarddir="">
<_title>Send the ball to Tux</_title>
<_title>Kick the ball to Tux</_title>
<_description>Push the two shift keys together to send the ball straight</_description>
<_prerequisite></_prerequisite>
<_goal></_goal>
......
......@@ -9,10 +9,10 @@
author="Yves Combe"
boarddir="bargame">
<_title>bar game</_title>
<_description>Do not put the last ball</_description>
<_description>Do not place the last ball</_description>
<_prerequisite>Brain</_prerequisite>
<_goal>Logic training activity</_goal>
<_manual>Put balls in the holes. You win if the computer play the last one.
<_manual>Place balls in the holes. You win if the computer has to place the last ball.
If you want Tux to begin, just click on him.
</_manual>
</Board>
......
......@@ -9,11 +9,11 @@
author="Bruno Coudoin (bruno.coudoin@free.fr)"
boarddir="">
<_title>The football game</_title>
<_description>Put the ball into the goal</_description>
<_description>Kick the ball into the goal</_description>
<_prerequisite>Mouse manipulation</_prerequisite>
<_manual>Point and click on the ball to set its speed and direction. The closer you click to the
center, the slower the ball moves.</_manual>
<_goal>Put the ball into the black hole on the right</_goal>
<_goal>Kick the ball into the black hole on the right</_goal>
<_credit></_credit>
</Board>
<Data directory=""/>
......
......@@ -9,7 +9,7 @@
author="Bruno Coudoin (bruno.coudoin@free.fr)"
boarddir="">
<_title>Operate a canal lock</_title>
<_description>Tux is in trouble, and needs to take his ship through a lock.
<_description>Tux is in trouble, and needs to take his boat through a lock.
Help Tux and understand how a canal lock works.</_description>
<_manual>You are in charge of the canal lock.
Open the gates and the locks in the right order, so Tux can
......
......@@ -11,13 +11,14 @@
boarddir="chronos">
<_title>Chronos</_title>
<_description>Drag and Drop the items to organize the story</_description>
<_manual>Pick from the pictures on the left and put them on the red points</_manual>
<_goal>Order the pictures to tell the story</_goal>
<_manual>Pick from the pictures on the left and put them on the red dots</_manual>
<_goal>Sort the pictures into the order that tells the story</_goal>
<_prerequisite>Tell a short story</_prerequisite>
<_credit>Moon photo comes from NASA.
Space sounds comes from Tuxpaint and Vegastrike.
<_credit>Moon photo is copyright NASA.
The space sounds come from Tuxpaint and Vegastrike which are released under the GPL license.
The transportation images are copyright Franck Doucet.
Dates of Transportation are based on those found in http://www.wikipedia.org.
Transportations images by Franck Doucet</_credit>
</_credit>
</Board>
</GCompris>
......@@ -2,7 +2,7 @@
<ShapeGame>
<Title x="150" y="50" justification="GTK_JUSTIFY_CENTER">
<_name>The aviation</_name>
<_name>Aviation</_name>
</Title>
<Shape zoomy="1" zoomx="1" y="276" x="233" sound="Undefined" position="0" pixmapfile="chronos/images/Eole.png" name="G"/>
<Title y="379" x="233" justification="GTK_JUSTIFY_CENTER">
......@@ -10,11 +10,11 @@
</Title>
<Shape zoomy="1" zoomx="1" y="120" x="550" sound="Undefined" position="0" pixmapfile="chronos/images/wright_flyer.png" name="E"/>
<Title y="215" x="534" justification="GTK_JUSTIFY_CENTER">
<_name>1903 The Wright brothers Flyer III </_name>
<_name>1903 The Wright brothers' Flyer III </_name>
</Title>
<Shape zoomy="1" zoomx="1" y="380" x="570" sound="Undefined" position="0" pixmapfile="chronos/images/bleriot.png" name="C"/>
<Title y="460" x="585" justification="GTK_JUSTIFY_CENTER">
<_name>1909 Louis Bleriot cross the Channel</_name>
<_name>1909 Louis Bleriot crosses the Channel</_name>
</Title>
</ShapeGame>
......@@ -6,16 +6,16 @@
<Shape zoomy="1" zoomx="1" y="276" x="233" sound="Undefined" position="0" pixmapfile="chronos/images/bell_X1.png" name="G"/>
<Title y="399" x="233" justification="GTK_JUSTIFY_CENTER">
<_name xml:space="preserve">1947 Chuck Yeager
break the sound-wall</_name>
breaks the sound-barrier</_name>
</Title>
<Shape zoomy="1" zoomx="1" y="114" x="500" sound="Undefined" position="0" pixmapfile="chronos/images/lindbergh.png" name="E"/>
<Title y="200" x="490" justification="GTK_JUSTIFY_CENTER">
<_name xml:space="preserve">1927 Charles Lindbergh
cross Atlantique ocean</_name>
crosses the Atlantic Ocean</_name>
</Title>
<Shape zoomy="1" zoomx="1" y="380" x="590" sound="Undefined" position="0" pixmapfile="chronos/images/rafale.png" name="C"/>
<Title y="470" x="590" justification="GTK_JUSTIFY_CENTER">
<_name xml:space="preserve">1934 Helene Boucher speed
record 444km/h</_name>
<_name xml:space="preserve">1934 Helene Boucher sets a
speed record of 444km/h</_name>
</Title>
</ShapeGame>
\ No newline at end of file
......@@ -13,7 +13,8 @@
</Title>
<Shape zoomy="1" zoomx="1" y="360" x="600" sound="Undefined" position="0" pixmapfile="chronos/images/benz1885.png" name="C"/>
<Title y="470" x="580" justification="GTK_JUSTIFY_CENTER">
<_name xml:space="preserve">1885 The first gazoline
<_name xml:space="preserve">Benz builds the first
petrol-driven car in 1885.
car by Benz</_name>
</Title>
</ShapeGame>
\ No newline at end of file
......@@ -11,7 +11,7 @@
<_title>Click On Me</_title>
<_description>Left-Click with the mouse on all swimming fish before they leave the fishtank</_description>
<_prerequisite>Mouse manipulation</_prerequisite>
<_goal>Motor coordination: mouse mouvement and mouse click.</_goal>
<_goal>Motor coordination: moving and clicking the mouse.</_goal>
<_manual>Click with the left mouse button on the moving fish.</_manual>
<_credit>Fish are taken from the Unix utility xfishtank.
Images are taken from the National Undersea Research Program (NURP) Collection
......
......@@ -9,14 +9,11 @@
author="Bruno Coudoin (bruno.coudoin@free.fr)"
boarddir="">
<_title>Learning Clock</_title>
<_description>Learn how to tell time</_description>
<_prerequisite>Time concept
Time reading</_prerequisite>
<_goal>Distinguish differences between hour, minute and second.
Compose a time in a clock</_goal>
<_manual>For each printed hour (hours:minutes or
hours:minutes:seconds) click the corresponding arrow to set the
clock time to match the given hour.
The different arrows can be turned by selecting them and moving the mouse</_manual>
<_description>Learn how to tell the time</_description>
<_prerequisite>The concept of time. Reading the time.</_prerequisite>
<_goal>istinguish between hours, minutes and seconds.
Display time on a clock.</_goal>
<_manual>Click on the arrows to match the clock time with the time in numbers (hours:minutes or
hours:minutes:seconds). You can change the direction of an arrow by selecting it and moving the mouse.</_manual>
</Board>
</GCompris>
......@@ -6,7 +6,7 @@
section="/fun"
icon="boardicons/colors.png"
author="">
<_title>Go to colors activities</_title>
<_title>Go to colour activities</_title>
<_description>Left-Click with the mouse to select an activity</_description>
</Board>
</GCompris>
......@@ -10,7 +10,7 @@
<_title>Connect 4</_title>
<_description>Arrange four coins in a row</_description>
<_prerequisite>Mouse manipulation</_prerequisite>
<_goal>Create a line of 4 pieces either horizontaly or vertically</_goal>
<_goal>Create a line of 4 pieces either horizontally or vertically</_goal>
<_manual>Click anywhere in the line in which you want to drop a piece</_manual>
<_credit>Laurent Lacheny. Images and Artificial Intelligence taken from project 4stattack by Jeroen Vloothuis. The original project can be found on http://forcedattack.sourceforge.net</_credit>
</Board>
......
......@@ -14,6 +14,6 @@
<_prerequisite>Basic counting skills</_prerequisite>
<_goal>Move the items on the left to their proper
position in the double entry table.</_goal>
<_manual>Drag and Drop proposed items to their destination</_manual>
<_manual>Drag and Drop each item at its correct destination.</_manual>
</Board>
</GCompris>
......@@ -11,7 +11,7 @@
boarddir="">
<_title>A simple vector drawing tool</_title>
<_description>Creative board where you can draw freely</_description>
<_prerequisite>Needs to handle the mouse with the click easily</_prerequisite>
<_prerequisite>Needs to be able to move and click the mouse readily</_prerequisite>
<_goal>In this game, children can draw freely.
The goal is just to discover how to create pretty-looking drawings based on
basic shapes: rectangles, ellipses and lines.</_goal>
......
......@@ -6,7 +6,7 @@
section="/"
icon="boardicons/experience.png"
author="">
<_title>Go to experiences activities</_title>
<_title>Go to experiential activities</_title>
<_description>Left-Click with the mouse to select an activity</_description>
</Board>
</GCompris>
......@@ -8,13 +8,14 @@
difficulty="1"
author="Bruno Coudoin (bruno.coudoin@free.fr)"
boarddir="">
<_title>Emerge the pipe</_title>
<_description>Tux needs to sprinkle the flowers but the pipe is stopped</_description>
<_title>Help the hose move up</_title>
<_description>Tux needs to water the flowers, but the hose is blocked.</_description>
<_prerequisite></_prerequisite>
<_goal>Fine motor coordination</_goal>
<_manual>Move the mouse over the red part of the pipe.
This will emerge it, part by part up to the flowers.
Take care, if you move out of the pipe, the red part will go back.</_manual>
This will bring it up, bit by bit, closer to the flowers.
Be careful: if you move off the hose, the red section will go back down.
</_manual>
<_credit></_credit>
</Board>
<Data directory=""/>
......
......@@ -10,7 +10,7 @@
difficulty="2"
author="Jean-Philippe Ayanides (jp.ayanides@free.fr)"
boarddir="geography">
<_title>Place the lands</_title>
<_title>Identify the countries</_title>
<_description>Drag and Drop the items to redraw the complete map</_description>
</Board>
</GCompris>
......@@ -17,7 +17,7 @@
<_tooltip>Asia</_tooltip>
</Shape>
<Shape name="E" pixmapfile="geography/continents/europa.png" x="430" y="156" zoomx="1" zoomy="1" position="0" sound="geography/europe">
<_tooltip>Europa</_tooltip>
<_tooltip>Europe</_tooltip>
</Shape>
<Shape name="F" pixmapfile="geography/continents/oceania.png" x="695" y="398" zoomx="1" zoomy="1" position="0" sound="geography/oceania">
<_tooltip>Oceania</_tooltip>
......
......@@ -32,7 +32,7 @@
<_tooltip>Mexico</_tooltip>
</Shape>
<Shape name="J" pixmapfile="geography/northamerica/usa.png" x="323" y="366" zoomx="1" zoomy="1" position="0" sound="geography/usa">
<_tooltip>United state</_tooltip>
<_tooltip>United States of America</_tooltip>
</Shape>
<Shape name="K" pixmapfile="geography/northamerica/alaska.png" x="156" y="92" zoomx="1" zoomy="1" position="0" sound="geography/alaska">
<_tooltip>Alaska</_tooltip>
......
<?xml version="1.0" encoding="UTF-8"?>
<ShapeGame>
<Title x="270" y="40" justification="GTK_JUSTIFY_CENTER">
<_name>West Europe</_name>
<_name>Western Europe</_name>
</Title>
<Shape name="E" pixmapfile="geography/europe/austria.png" x="443" y="328" zoomx="1" zoomy="1" position="0" sound="geography/austria">
<_tooltip>Austria</_tooltip>
......@@ -34,7 +34,7 @@
<_tooltip>Luxembourg</_tooltip>
</Shape>
<Shape name="N" pixmapfile="geography/europe/netherland.png" x="342" y="261" zoomx="1" zoomy="1" position="0" sound="geography/netherland">
<_tooltip>Netherland</_tooltip>
<_tooltip>The Netherlands</_tooltip>
</Shape>
<Shape name="M" pixmapfile="geography/europe/norway.png" x="462" y="85" zoomx="1" zoomy="1" position="0" sound="geography/norway">
<_tooltip>Norway</_tooltip>
......@@ -52,7 +52,7 @@
<_tooltip>Switzerland</_tooltip>
</Shape>
<Shape name="G" pixmapfile="geography/europe/united_kingdom.png" x="241" y="226" zoomx="1" zoomy="1" position="0" sound="geography/united_kingdom">
<_tooltip>United kingdom</_tooltip>
<_tooltip>The United Kingdom</_tooltip>
</Shape>
<Shape name="Z" pixmapfile="geography/europe/europe.png" type="SHAPE_BACKGROUND" x="450" y="260" zoomx="1" zoomy="1" position="0"/>
</ShapeGame>
......
<?xml version="1.0" encoding="UTF-8"?>
<ShapeGame>
<Title x="280" y="40" justification="GTK_JUSTIFY_CENTER">
<_name>East Europe</_name>
<_name>Eastern Europe</_name>
</Title>
<Shape name="A" pixmapfile="geography/europe/albania.png" x="505" y="431" zoomx="1" zoomy="1" position="0" sound="geography/albania">
<_tooltip>Albania</_tooltip>
......@@ -10,7 +10,7 @@
<_tooltip>Belarus</_tooltip>
</Shape>
<Shape name="C" pixmapfile="geography/europe/bosnia_herzegovina.png" x="470" y="388" zoomx="1" zoomy="1" position="0" sound="geography/bosnia_herzegovina">
<_tooltip>Bosnia herzegovina</_tooltip>
<_tooltip>Bosnia and Herzegovina</_tooltip>
</Shape>
<Shape name="D" pixmapfile="geography/europe/bulgaria.png" x="567" y="404" zoomx="1" zoomy="1" position="0" sound="geography/bulgaria">
<_tooltip>Bulgaria</_tooltip>
......@@ -49,7 +49,7 @@
<_tooltip>Russia</_tooltip>
</Shape>
<Shape name="Q" pixmapfile="geography/europe/serbia_montenegro.png" x="510" y="385" zoomx="1" zoomy="1" position="0" sound="geography/serbia_montenegro">
<_tooltip>Serbia montenegro</_tooltip>
<_tooltip>Serbia and Montenegro</_tooltip>
</Shape>
<Shape name="R" pixmapfile="geography/europe/slovakia.png" x="488" y="314" zoomx="1" zoomy="1" position="0" sound="geography/slovakia">
<_tooltip>Slovakia</_tooltip>
......
......@@ -2,7 +2,7 @@
<ShapeGame>
<Title x="190" y="500" justification="GTK_JUSTIFY_CENTER">
<_name>North of Africa</_name>
<_name>Northern Africa</_name>
</Title>
<Shape name="A" pixmapfile="geography/africa/algeria.png" sound="africa/algeria" x="286" y="150" position="0">
......
......@@ -2,7 +2,7 @@
<ShapeGame>
<Title x="190" y="500" justification="GTK_JUSTIFY_CENTER">
<_name>South of Africa</_name>
<_name>Southern Africa</_name>
</Title>
<Shape name="A" pixmapfile="geography/africa/angola.png" sound="africa/angola" x="327" y="210" position="0">
......
......@@ -42,7 +42,7 @@
<_tooltip>Eritrea</_tooltip>
</Shape>
<Shape name="ethiopie" pixmapfile="geography/afrique/ethiopia.png" sound="geography/ethiopia" x="627" y="207" zoomx="1" zoomy="1" position="0">
<_tooltip>>Ethiopia</_tooltip>
<_tooltip>Ethiopia</_tooltip>
</Shape>
<Shape name="gabon" pixmapfile="geography/afrique/gabon.png" sound="geography/gabon" x="449" y="279" zoomx="1" zoomy="1" position="0">
<_tooltip>Gabon</_tooltip>
......@@ -84,7 +84,7 @@
<_tooltip>Mali</_tooltip>
</Shape>
<Shape name="maroc" pixmapfile="geography/afrique/maroc.png" sound="geography/moroco" x="321" y="69" zoomx="1" zoomy="1" position="0">
<_tooltip>Moroco</_tooltip>
<_tooltip>Morocco</_tooltip>
</Shape>
<Shape name="mauritanie" pixmapfile="geography/afrique/mauritanie.png" sound="geography/mauritania" x="309" y="124" zoomx="1" zoomy="1" position="0">
<_tooltip>Mauritania</_tooltip>
......
......@@ -12,7 +12,7 @@
<_title>Equality Number Munchers</_title>
<_description>Guide the Number Muncher to the expressions that equal the number at the top of the screen.</_description>
<_prerequisite></_prerequisite>
<_goal>Practise addition, multiplication, division and subtraction.</_goal>
<_goal>Practise addition, multiplication, division and substraction.</_goal>
<_manual>Use the arrow keys to navigate around the board and to avoid the Troggles. Press the spacebar to eat a number.</_manual>
</Board>
</GCompris>
......@@ -10,7 +10,7 @@
boarddir="gnumch"
mode="factors">
<_title>Factor Number Munchers</_title>
<_description>Guide the Number Muncher to the all the factors of the number at the top of the screen.</_description>
<_description>Guide the Number Muncher to all the factors of the number at the top of the screen.</_description>
<_prerequisite></_prerequisite>
<_goal>Learn about factors and multiples.</_goal>
<_manual>The factors of a number are all the numbers that divide that number evenly. For example, the factors of 6 are 1, 2, 3 and 6. 4 is not a factor of 6 because 6 cannot be divided into 4 equal pieces. If one number is a multiple of a second number, then the second number is a factor of the first number.
......
......@@ -12,7 +12,7 @@
<_title>Inequality Number Munchers</_title>
<_description>Guide the Number Muncher to the all the expressions that do not equal the number at the top of the screen.</_description>
<_prerequisite></_prerequisite>
<_goal>Practise addition, subtraction, multiplication and division.</_goal>
<_goal>Practise addition, substraction, multiplication and division.</_goal>
<_manual>Use the arrow keys to navigate around the board and to avoid the Troggles. Press the spacebar to eat a number.</_manual>
</Board>
</GCompris>
......@@ -9,7 +9,7 @@
<_title>GCompris login screen</_title>
<_description>Select or enter your name to log in GCompris</_description>
<_prerequisite></_prerequisite>
<_goal>By identifying in GCompris, we are able to provide specific reporting for each kid.</_goal>
<_goal>GCompris identifies each child, so we can provide child-specific reports.</_goal>
<_manual xml:space="preserve">In order to activate the login screen, you must
first add users in the administration part of GCompris.
You access the administration part by running 'gcompris -a'.
......
......@@ -10,7 +10,7 @@
author="Bruno Coudoin (bruno.coudoin@free.fr)"
boarddir="">
<_title>Memory Game with images</_title>
<_description>Discover the cards and find a matching pair</_description>
<_description>Flip the cards to find the matching pairs</_description>
<_prerequisite>Mouse manipulation</_prerequisite>
<_goal>Train your memory and remove all the cards</_goal>
<_manual>A set of blank cards is shown. Each pair is
......
......@@ -8,8 +8,7 @@
author="">
<_title>GCompris Main Menu</_title>
<_description>Left-Click with the mouse to select an activity</_description>
<_prerequisite>GCompris is a collection of educational games that provides different activities to
children from 3 to 8 years old.</_prerequisite>
<_prerequisite>GCompris is a collection of educational games that provides for children from 2 years old with different activities.</_prerequisite>
<_goal>The goal of gcompris is to provide a free alternative to popular proprietary edutainment software</_goal>
<_manual xml:space="preserve">A simple click on an icon brings you to an activity or a menu of activities.
At the bottom of the screen is the gcompris control bar.
......@@ -17,14 +16,13 @@ The following icons are displayed from right to left.
Note that each icon is displayed only if available in the current activity:
Home - Back to previous menu or exit gcompris if at the top
Thumb - OK. Confirm your answer
Dice - Display the current level. Click to select another level
Die - Display the current level. Click to select another level
Music note - Repeat the question
Question Mark - Help
Tool - The configuration menu
Tux Plane - About game
The stars means:
1 Star - 2 to 3 years old
2 Stars - 4 to 5 years old
3 Stars - 6 to 7 years old</_manual>
The stars, beside the activity icon, gives an indication of the difficulty:
1, 2 or 3 simple stars - 2 to 6 years old
1, 2 or 3 complex stars - From 7 years old</_manual>
</Board>
</GCompris>
......@@ -9,9 +9,9 @@
author="Pascal Georges (pascal.georges1@free.fr)"
boarddir="missing_letter">
<_title>Missing Letter</_title>
<_description>Fill up the missing letter</_description>
<_description>Fill in the missing letter</_description>
<_prerequisite>Word reading</_prerequisite>
<_goal>Train reading skill</_goal>
<_goal>To train reading skills</_goal>
<_manual>An object is displayed in the main area, and an
incomplete word is printed under the picture. Select the missing
letter to complete the word.</_manual>
......
......@@ -14,7 +14,7 @@
<_goal>You must buy the different items and give the exact price.
At higher levels, several items are displayed, and you must first calculate the
total price.</_goal>
<_manual>Click on the coins or paper money on the botton
<_manual>Click on the coins or paper money on the bottom
of the screen to pay.
If you want to remove a coin or note, click on it in the upper screen
area.</_manual>
......
......@@ -14,7 +14,7 @@
<_goal>Read training in a limited time</_goal>
<_prerequisite>Reading</_prerequisite>
<_manual>A word is shown at the top right of the board.
A list of words will appear and disappear on left. Indicate whether
A list of words will appear and disappear on the left. Indicate whether
or not the given word appeared in the list.</_manual>
</Board>
<Data directory=""/>
......
......@@ -9,9 +9,9 @@
icon="boardicons/reversecount.png"
author="Bruno Coudoin (bruno.coudoin@free.fr)"
boarddir="reversecount">
<_title>Practice substraction with a funny game</_title>
<_title>Practice subtraction while enjoying a game.</_title>
<_description>Tux is hungry. Help him find fish by counting to the correct ice spot.</_description>
<_prerequisite>Can move the mouse, can read numbers and subtract numbers
<_prerequisite>Can move the mouse, can read numbers and substract numbers
up to 10 for the first level</_prerequisite>
<_goal>Tux is hungry. Help him find fish by counting to the correct ice spot.</_goal>
<_manual>Click on the dice to show how many ice spots there are between
......
......@@ -3,7 +3,7 @@
<Shape name="1" pixmapfile="skin:gcompris-shapelabel.png" type="SHAPE_BACKGROUND"
x="405" y="490" zoomx="1" zoomy="1" position="1"/>
<Title x="394" y="490" justification="GTK_JUSTIFY_CENTER" color_skin="gcompris/text button">
<_name>Drag and Drop masses to equilibrate the scales</_name>
<_name>Drag and Drop masses to balance the scales</_name>
</Title>
<Shape name="M" pixmapfile="scales/masse.png" x="585" y="172" zoomx="1" zoomy="1" position="1" type="SHAPE_BACKGROUND"/>
<Title name="5" x="585" y="180" justification="GTK_JUSTIFY_CENTER"/>
......
......@@ -3,7 +3,7 @@
<Shape name="1" pixmapfile="skin:gcompris-shapelabel.png" type="SHAPE_BACKGROUND"
x="405" y="460" zoomx="1" zoomy="1" position="0"/>
<Title x="394" y="460" justification="GTK_JUSTIFY_CENTER" color_skin="gcompris/text button">
<_name>Drag and Drop masses to equilibrate the scales</_name>
<_name>Drag and Drop masses to balance the scales</_name>
</Title>
<Shape name="M" pixmapfile="scales/masse.png" x="585" y="172" zoomx="1" zoomy="1" position="0" type="SHAPE_BACKGROUND"/>
<Title name="7" x="585" y="180" justification="GTK_JUSTIFY_CENTER"/>
......
......@@ -3,7 +3,7 @@
<Shape name="1" pixmapfile="skin:gcompris-shapelabel.png" type="SHAPE_BACKGROUND"
x="405" y="460" zoomx="1" zoomy="1" position="0"/>
<Title x="394" y="460" justification="GTK_JUSTIFY_CENTER" color_skin="gcompris/text button">
<_name>Drag and Drop masses to equilibrate the scales</_name>
<_name>Drag and Drop masses to balance the scales</_name>
</Title>
<Shape name="M" pixmapfile="scales/masse.png" x="585" y="172" zoomx="1" zoomy="1" position="0" type="SHAPE_BACKGROUND"/>
<Title name="8" x="585" y="180" justification="GTK_JUSTIFY_CENTER"/>
......
......@@ -3,7 +3,7 @@
<Shape name="1" pixmapfile="skin:gcompris-shapelabel.png" type="SHAPE_BACKGROUND"
x="405" y="460" zoomx="1" zoomy="1" position="0"/>
<Title x="394" y="460" justification="GTK_JUSTIFY_CENTER" color_skin="gcompris/text button">
<_name>Drag and Drop masses to equilibrate the scales</_name>
<_name>Drag and Drop masses to balance the scales</_name>
</Title>
<Shape name="M" pixmapfile="scales/masse.png" x="585" y="172" zoomx="1" zoomy="1" position="0" type="SHAPE_BACKGROUND"/>
<Title name="10" x="585" y="180" justification="GTK_JUSTIFY_CENTER"/>
......
......@@ -3,7 +3,7 @@
<Shape name="1" pixmapfile="skin:gcompris-shapelabel.png" type="SHAPE_BACKGROUND"
x="405" y="460" zoomx="1" zoomy="1" position="0"/>
<Title x="394" y="460" justification="GTK_JUSTIFY_CENTER" color_skin="gcompris/text button">
<_name>Drag and Drop masses to equilibrate the scales</_name>
<_name>Drag and Drop masses to balance the scales</_name>
</Title>
<Shape name="M" pixmapfile="scales/masse.png" x="585" y="172" zoomx="1" zoomy="1" position="0" type="SHAPE_BACKGROUND"/>
<Title name="9" x="585" y="180" justification="GTK_JUSTIFY_CENTER"/>
......
......@@ -3,7 +3,7 @@
<Shape name="1" pixmapfile="skin:gcompris-shapelabel.png" type="SHAPE_BACKGROUND"
x="405" y="460" zoomx="1" zoomy="1" position="0"/>
<Title x="394" y="460" justification="GTK_JUSTIFY_CENTER" color_skin="gcompris/text button">
<_name>Drag and Drop masses to equilibrate the scales</_name>
<_name>Drag and Drop masses to balance the scales</_name>
</Title>
<Shape name="M" pixmapfile="scales/masse.png" x="585" y="172" zoomx="1" zoomy="1" position="0" type="SHAPE_BACKGROUND"/>
<Title name="6" x="585" y="180" justification="GTK_JUSTIFY_CENTER"/>
......
......@@ -3,7 +3,7 @@
<Shape name="1" pixmapfile="skin:gcompris-shapelabel.png" type="SHAPE_BACKGROUND"
x="405" y="460" zoomx="1" zoomy="1" position="0"/>
<Title x="394" y="460" justification="GTK_JUSTIFY_CENTER" color_skin="gcompris/text button">
<_name>Drag and Drop masses to equilibrate the scales</_name>
<_name>Drag and Drop masses to balance the scales</_name>
</Title>
<Shape name="M" pixmapfile="scales/masse.png" x="585" y="172" zoomx="1" zoomy="1" position="0" type="SHAPE_BACKGROUND"/>
<Title name="10" x="585" y="180" justification="GTK_JUSTIFY_CENTER"/>
......
......@@ -3,7 +3,7 @@
<Shape name="1" pixmapfile="skin:gcompris-shapelabel.png" type="SHAPE_BACKGROUND"
x="405" y="460" zoomx="1" zoomy="1" position="0"/>
<Title x="394" y="460" justification="GTK_JUSTIFY_CENTER" color_skin="gcompris/text button">
<_name>Drag and Drop masses to equilibrate the scales</_name>
<_name>Drag and Drop masses to balance the scales</_name>
</Title>
<Shape name="M" pixmapfile="scales/masse.png" x="585" y="172" zoomx="1" zoomy="1" position="0" type="SHAPE_BACKGROUND"/>
<Title name="12" x="585" y="180" justification="GTK_JUSTIFY_CENTER"/>
......
......@@ -3,7 +3,7 @@
<Shape name="1" pixmapfile="skin:gcompris-shapelabel.png" type="SHAPE_BACKGROUND"
x="405" y="460" zoomx="1" zoomy="1" position="0"/>
<Title x="394" y="460" justification="GTK_JUSTIFY_CENTER" color_skin="gcompris/text button">
<_name>Drag and Drop masses to equilibrate the scales</_name>
<_name>Drag and Drop masses to balance the scales</_name>
</Title>
<Shape name="M" pixmapfile="scales/masse.png" x="585" y="172" zoomx="1" zoomy="1" position="0" type="SHAPE_BACKGROUND"/>
<Title name="13" x="585" y="180" justification="GTK_JUSTIFY_CENTER"/>
......
......@@ -3,7 +3,7 @@
<Shape name="1" pixmapfile="skin:gcompris-shapelabel.png" type="SHAPE_BACKGROUND"
x="405" y="460" zoomx="1" zoomy="1" position="0"/>
<Title x="394" y="460" justification="GTK_JUSTIFY_CENTER" color_skin="gcompris/text button">
<_name>Drag and Drop masses to equilibrate the scales</_name>
<_name>Drag and Drop masses to balance the scales</_name>
</Title>
<Shape name="M" pixmapfile="scales/masse.png" x="585" y="172" zoomx="1" zoomy="1" position="0" type="SHAPE_BACKGROUND"/>
<Title name="14" x="585" y="180" justification="GTK_JUSTIFY_CENTER"/>
......
......@@ -3,7 +3,7 @@
<Shape name="1" pixmapfile="skin:gcompris-shapelabel.png" type="SHAPE_BACKGROUND"
x="405" y="460" zoomx="1" zoomy="1" position="0"/>
<Title x="394" y="460" justification="GTK_JUSTIFY_CENTER" color_skin="gcompris/text button">
<_name>Drag and Drop masses to equilibrate the scales</_name>
<_name>Drag and Drop masses to balance the scales</_name>
</Title>
<Shape name="M" pixmapfile="scales/masse.png" x="585" y="172" zoomx="1" zoomy="1" position="0" type="SHAPE_BACKGROUND"/>
<Title name="15" x="585" y="180" justification="GTK_JUSTIFY_CENTER"/>
......
......@@ -3,7 +3,7 @@
<Shape name="1" pixmapfile="skin:gcompris-shapelabel.png" type="SHAPE_BACKGROUND"
x="405" y="460" zoomx="1" zoomy="1" position="0"/>
<Title x="394" y="460" justification="GTK_JUSTIFY_CENTER" color_skin="gcompris/text button">
<_name>Drag and Drop masses to equilibrate the scales</_name>
<_name>Drag and Drop masses to balance the scales</_name>
</Title>
<Shape name="M" pixmapfile="scales/masse.png" x="585" y="172" zoomx="1" zoomy="1" position="0" type="SHAPE_BACKGROUND"/>
<Title name="17" x="585" y="180" justification="GTK_JUSTIFY_CENTER"/>
......
......@@ -3,7 +3,7 @@
<Shape name="1" pixmapfile="skin:gcompris-shapelabel.png" type="SHAPE_BACKGROUND"
x="405" y="460" zoomx="1" zoomy="1" position="0"/>
<Title x="394" y="460" justification="GTK_JUSTIFY_CENTER" color_skin="gcompris/text button">
<_name>Drag and Drop masses to equilibrate the scales</_name>
<_name>Drag and Drop masses to balance the scales</_name>
</Title>
<Shape name="M" pixmapfile="scales/masse.png" x="585" y="172" zoomx="1" zoomy="1" position="0