[Call] Increase detection range in DnD
Submitted by Guillaume Desmottes
Link to original bug (#660117)
Description
From https://bugzilla.gnome.org/show_bug.cgi?id=656907#c3:
""" I think we should increase the "detection range" of the new area when DnD. Atm you have to be pretty close to the new square before having it turning red. """
Version: 2.33.x