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  • Robert Bragg's avatar
    Make cogl_texture_draw_and_read_to_bitmap public · 6d6a277b
    Robert Bragg authored
    
    
    This makes the internal api  _cogl_texture_draw_and_read public as
    cogl_texture_draw_and_read_to_bitmap() so that applications can manually
    use this api to handle fallbacks when it's not possible to directly read
    a textures contents.
    
    The intention is to no longer automatically render and read-back
    textures as a fallback on drivers that don't support glGetTexImage2D
    since this fallback depends on the idea of a current framebuffer which
    we'd like to get rid of and there is no feedback that the contents of
    the framebuffer have been destroyed if the fallback is hit.
    
    Reviewed-by: default avatarNeil Roberts <neil@linux.intel.com>
    6d6a277b