• Robert Bragg's avatar
    paint-volume: don't round paint-volume from allocation · ad234b30
    Robert Bragg authored
    The implementation of _clutter_actor_set_default_paint_volume which
    simply uses the actor's allocation to determine a paint-volume was
    needlessly using the allocation rounded to integers by internally using
    clutter_actor_get_allocation_geometry instead of
    clutter_actor_get_allocation_box. This was introducing a lot of
    instability into the paint-volume due to the way rounding was done.
    The code has now been updated to use clutter_actor_get_allocation_box
    so we are dealing with the floating point allocation instead.
    Signed-off-by: 's avatarNeil Roberts <neil@linux.intel.com>
    Signed-off-by: 's avatarEmmanuele Bassi <ebassi@linux.intel.com>
clutter-paint-volume.c 32.2 KB