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Make Gio's HardwareManager class respect this concurrency rule that is already a good practice held in other parts of the codebase. (For a good explanation, you can check [1]) This commit also makes the event handling more consistent to how it is done in other parts of this class (having two overloads of the same method, with different parameter types). [1] http://www.mono-project.com/Gendarme.Rules.Concurrency#ProtectCallToEventDelegatesRule Signed-off-by: Andrés G. Aragoneses <knocte@gmail.com>
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