gnome-games merge requestshttps://gitlab.gnome.org/Archive/gnome-games/-/merge_requests2018-12-02T08:31:40Zhttps://gitlab.gnome.org/Archive/gnome-games/-/merge_requests/202Keyboard fixes2018-12-02T08:31:40ZAlice MikhaylenkoKeyboard fixesNeeds more testing with plugging and removing gamepads outside of Flatpak.
The first commit fixes #148.
The second commit fixes controlling both players at once in many games (no issue opened for that, I think)Needs more testing with plugging and removing gamepads outside of Flatpak.
The first commit fixes #148.
The second commit fixes controlling both players at once in many games (no issue opened for that, I think)https://gitlab.gnome.org/Archive/gnome-games/-/merge_requests/197Input mode switcher2021-06-23T14:34:35ZAndrei LișițăInput mode switcherThis MR implements a widget which solves https://gitlab.gnome.org/GNOME/gnome-games/issues/114This MR implements a widget which solves https://gitlab.gnome.org/GNOME/gnome-games/issues/114https://gitlab.gnome.org/Archive/gnome-games/-/merge_requests/184Allow binding dpads implemented as 2 axes2019-02-09T14:10:57ZAlice MikhaylenkoAllow binding dpads implemented as 2 axesA hacky attempt to fix #16
This specifically only allows mapping dpad as 2 axes, and not any buttons, so that it doesn't break Xbox controllers that map full axes to triggers:
```shell
~/Projects/libmanette/src grep "\w+:a" -Po ...A hacky attempt to fix #16
This specifically only allows mapping dpad as 2 axes, and not any buttons, so that it doesn't break Xbox controllers that map full axes to triggers:
```shell
~/Projects/libmanette/src grep "\w+:a" -Po gamecontrollerdb | sort | uniq
dpdown:a
dpleft:a
dpright:a
dpup:a
leftstick:a
lefttrigger:a
leftx:a
lefty:a
rightstick:a
righttrigger:a
rightx:a
righty:a
```
@theawless would it be better to map any buttons except triggers as half axes instead?
Depends on https://gitlab.gnome.org/aplazas/libmanette/merge_requests/8