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Bruno Coudoin authored
* configure.in: removed assetml dependancy * src/gcompris/Makefile.am: added assetml, removed localename * src/gcompris/assetml.c: (assetml_get_locale), (reactivate_newline), (dump_asset), (assetml_add_xml_to_data), (matching), (parse_doc), (assetml_read_xml_file), (selectAssetML), (assetml_load_xml), (free_asset), (assetml_free_assetlist), (assetml_get_asset): re-added there to avoid dependancy * src/gcompris/assetml.h: re-added there to avoid dependancy * src/gcompris/gameutil.c: assetml header change * src/gcompris/gcompris.c: (gcompris_init): include win32 locale dep * src/gcompris/localename.c: removed * src/gcompris/properties.c: (gcompris_properties_new), (my_setenv): include win32 locale dep
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