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2007-01-01  Bruno coudoin  <bruno.coudoin@free.fr>

	Removed dependancie on libpopt, use glib's GOption instead
	* configure.in
	* src/gcompris/gcompris.c

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2006-12-21  Bruno coudoin  <bruno.coudoin@free.fr>

	* boards/sounds/scroll.wav: added from Tuxpaint
	* src/boards/crane.c: (item_event), (arrow_event), (place_item),
	(select_item): added audio effects
	* src/boards/gtans_callbacks.c:
	(on_wdrawareagrande_configure_event),
	(on_wdrawareagrande_button_press_event),
	(on_wdrawareapetite_configure_event), (on_arrow_clicked),
	(on_show_clicked), (on_outline_clicked), (on_symetry_clicked),
	(on_rotation_clicked): added audio effects
	* src/boards/hanoi.c: (hanoi_create_item), (item_event): added audio effects
	  fixed non centered title background area.
	* src/boards/submarine.c: (submarine_next_level),
	(submarine_create_item), (update_timeout_slow), (open_door): added a treasure
	 that you must pickup first, then the door open itself.
	* src/gcompris/gcompris.c: (gc_init): now intro sounds are not played is a specific
	activity is requested.

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2006-12-20  Bruno coudoin  <bruno.coudoin@free.fr>

	* boards/submarine.xml.in: Improved manual to include the new gate
	* po/POTFILES.in: added missing chat
	* src/boards/python/sudoku.py: Fixed bug(sf)#1615771
	                               For level 3, the symbols in the grid are too large.

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2006-12-17  Bruno coudoin  <bruno.coudoin@free.fr>

	* boards/clickgame/README: add where to find source images
	* boards/submarine/README:
	* boards/submarine/sub_bg.jpg: recreated based on guillaume rousse pictures.
	* src/boards/erase.c: (start_board), (end_board),
	(erase_next_level), (game_won): removed score display
	* src/boards/python/chat.py: changed port
	* src/boards/python/electric.py: fixed a bug when there is no wire on the first
	  component and first node of it.
	* src/boards/submarine.c: (start_board), (end_board), (set_level),
	(submarine_next_level), (submarine_destroy_all_items),
	(submarine_create_item), (update_timeout), (update_timeout_slow),
	(update_timeout_very_slow), (game_won), (quit_after_delay),
	(ballast_av_purge_event), (ballast_ar_purge_event),
	(regleur_purge_event), (ballast_ar_chasse_event),
	(ballast_av_chasse_event), (regleur_chasse_event),
	(barre_av_event), (barre_ar_event), (engine_event),
	(air_compressor_event), (battery_charger_event),
	(submarine_explosion): reworked this activity to include a goal (a gate on the right)
	* src/gcompris/file_selector.c: (display_file_selector): fixed entry size. no more limit
	  in read. This fixes a bug in which you cannot reload a file created at it's maximun file
	  length we support.

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2006-12-13  Bruno coudoin  <bruno.coudoin@free.fr>

	- Added more sound effects to many activities

	* boards/sounds/Harbor1.wav:
	* boards/sounds/Harbor3.wav:
	* boards/sounds/README:
	* boards/sounds/Water5.wav:
	* boards/sounds/apert2.wav:
	* boards/sounds/eat.wav:
	* boards/sounds/receive.wav:
	* src/boards/algebra_guesscount.c: (item_event_oper),
	(item_event_oper_moved), (item_event_num):
	* src/boards/enumerate.c: (enumerate_create_item),
	(item_event_focus), (item_event):
	* src/boards/machpuzzle.c: (item_event), (minigolf_move):
	* src/boards/python/anim.py:
	* src/boards/python/chat.py:
	* src/boards/python/gnumch.py:
	* src/boards/python/hexagon.py:
	* src/boards/python/watercycle.py:
	* src/boards/submarine.c: (regleur_purge_event):

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2006-12-12  Bruno coudoin  <bruno.coudoin@free.fr>

	- Improvement in the new scale activity my Miguel.
	  removed deprecated code from shapegame.
	  removed old scale activity based on the puzzle code.
	  rescaled the tabepice.jpg image to better suit the new scale.

	* boards/Makefile.am:
	* boards/scales/Makefile.am:
	* boards/scales/balance.png:
	* boards/scales/board1_0.xml.in:
	* boards/scales/board1_1.xml.in:
	* boards/scales/board1_2.xml.in:
	* boards/scales/board1_3.xml.in:
	* boards/scales/board1_4.xml.in:
	* boards/scales/board1_5.xml.in:
	* boards/scales/board2_0.xml.in:
	* boards/scales/board2_1.xml.in:
	* boards/scales/board2_2.xml.in:
	* boards/scales/board2_3.xml.in:
	* boards/scales/board2_4.xml.in:
	* boards/scales/board2_5.xml.in:
	* boards/scales/board3_0.xml.in:
	* boards/scales/board3_1.xml.in:
	* boards/scales/board3_2.xml.in:
	* boards/scales/board3_3.xml.in:
	* boards/scales/board3_4.xml.in:
	* boards/scales/board3_5.xml.in:
	* boards/scales/bras.png:
	* boards/scales/plateau.png:
	* boards/scales/scales.png:
	* boards/scales/tabepice.jpg:
	* configure.in:
	* docs/C/python.html:
	* docs/C/python.xml:
	* src/boards/scale.c: (start_board), (end_board),
	(get_weight_plateau), (scale_anim_plateau), (scale_item_move_to),
	(scale_item_event), (scale_drag_event), (scale_list_add_weight),
	(scale_list_add_object), (test_addition), (scale_make_level),
	(scale_next_level), (process_ok), (save_table), (conf_ok),
	(config_start), (config_stop):
	* src/boards/shapegame.c: (process_ok), (read_xml_file):

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2006-12-11  Bruno coudoin  <bruno.coudoin@free.fr>

	- Moved chat out of experimental. It has an icon now
	  created from the xchat icon of the gartoon theme.
	  More help displayed.
	  Scrolling now follow the last text message
	- Replaced cursors by a new cursor set from Franck.
	- Now erase uses the sponge cursor.

	* INSTALL:
	* boards/boardicons/chat.png:
	* boards/chat.xml.in:
	* boards/skins/gartoon/cursor_circle.png:
	* boards/skins/gartoon/cursor_default.png:
	* boards/skins/gartoon/cursor_del.png:
	* boards/skins/gartoon/cursor_fill.png:
	* boards/skins/gartoon/cursor_fillcircle.png:
	* boards/skins/gartoon/cursor_fillrect.png:
	* boards/skins/gartoon/cursor_line.png:
	* boards/skins/gartoon/cursor_rect.png:
	* boards/skins/gartoon/cursor_select.png:
	* po/POTFILES.in:
	* src/boards/clockgame.c: (end_board):
	* src/boards/erase.c: (start_board), (end_board):
	* src/boards/python/Makefile.am:
	* src/boards/python/chat.py:

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2006-12-09  Bruno coudoin  <bruno.coudoin@free.fr>

	- Created a new activity, a mini local chat based on multicast.
	  It does not require a server.

	* boards/Makefile.am:
	* boards/chat.xml.in:
	* src/boards/python/chat.py:

	* src/boards/python/electric.py: used gobject.source_remove() instead of GTK API

	* src/gcompris/gcompris.c: (gc_init): fixed static init where it needs allocated memory.

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2006-12-08  Bruno coudoin  <bruno.coudoin@free.fr>

	- Added more sound effects. All taken from tuxpaints.

	* src/boards/canal_lock.c: (move_boat), (toggle_lock):
	* src/boards/clockgame.c: (start_board), (item_event),
	(get_random_hour):
	* src/boards/leftright.c: (item_event):
	* src/boards/paratrooper.c: (paratrooper_move_tux), (next_state):
	* src/boards/python/algorithm.py:
	* src/boards/submarine.c: (update_timeout_very_slow),
	(ballast_av_purge_event), (ballast_ar_purge_event),
	(ballast_ar_chasse_event), (ballast_av_chasse_event),
	(regleur_chasse_event), (barre_av_event), (barre_ar_event),
	(engine_event), (air_compressor_event), (battery_charger_event):
	* src/gcompris/bar.c: (item_event_bar):
	* src/gcompris/dialog.c: (item_event_ok):
	* src/gcompris/help.c: (item_event_help):

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2006-12-08  Yves Combe  <yves@ycombe.net>

	By Miguel DE IZARRA:
	- scale: works with two differents level. (normal and find total).
	- shapegame: fix highlight bug.

	* src/boards/scale.c: (start_board), (key_press),
	(scale_anim_plateau), (scale_item_event), (scale_next_level),
	(scale_destroy_all_items), (process_ok):
	* src/boards/shapegame.c: (shape_goes_back_to_list):

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2006-12-07  Bruno coudoin  <bruno.coudoin@free.fr>

	- Added more sound effects. All taken from tuxpaints.

	* Makefile.mingw.in:
	* README.mingw:
	* boards/sounds/grow.wav:
	* boards/sounds/paint1.wav:
	* boards/sounds/prompt.wav:
	* src/boards/advanced_colors.c: (item_event):
	* src/boards/colors.c: (item_event):
	* src/boards/maze.c: (movePos), (key_press),
	(key_press_2D_relative), (key_press_3D), (twoDdisplay),
	(threeDdisplay), (update_tux):
	* src/boards/memory.c: (end_board), (create_item), (check_win),
	(item_event), (tux_play):
	* src/boards/python/mosaic.py:
	* src/boards/railroad.c: (item_event), (answer_event):
	* src/boards/read_colors.c: (item_event):
	* src/boards/shapegame.c: (shape_goes_back_to_list),
	(item_event_drag), (item_event_ok):

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2006-12-06  Bruno coudoin  <bruno.coudoin@free.fr>

	- Fixed 2 annoying bug in anim/draw:
	  It's now easy to move text by using it's anchor
	  The DEL key works now.

	* src/boards/python/anim.py:

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2006-12-06  Yves Combe  <yves@ycombe.net>

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	Change sounds to csound made sounds.
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	* boards/sounds/melody/guitar/son1.ogg:
	* boards/sounds/melody/guitar/son2.ogg:
	* boards/sounds/melody/guitar/son3.ogg:
	* boards/sounds/melody/guitar/son4.ogg:
	* boards/sounds/melody/xylofon/son1.ogg:
	* boards/sounds/melody/xylofon/son2.ogg:
	* boards/sounds/melody/xylofon/son3.ogg:
	* boards/sounds/melody/xylofon/son4.ogg:

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2006-12-04  Bruno coudoin  <bruno.coudoin@free.fr>

	- Improved by Joshua, on a suggestion of Jose.
	  Now the fish count is decreased when one fish escapes the children.

	* src/boards/clickgame.c: (fish_escape), (clickgame_move_item):

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2006-12-04  Bruno coudoin  <bruno.coudoin@free.fr>

	- New images from Guillaume Rousse (released under GPL) are
	  replacing all undersea images for clickgame.

	* boards/clickgame.xml.in:
	* boards/clickgame/README:
	* boards/clickgame/sea1.jpg:
	* boards/clickgame/sea2.jpg:
	* boards/clickgame/sea3.jpg:
	* boards/clickgame/sea4.jpg:
	* boards/clickgame/sea5.jpg:
	* boards/clickgame/sea6.jpg:
	* src/boards/clickgame.c: (clickgame_next_level):

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2006-12-04  Bruno coudoin  <bruno.coudoin@free.fr>

	- Added eraser sounds from tuxpaint.
	- shapegame now uses the default cursor

	* boards/sounds/eraser1.wav:
	* boards/sounds/eraser2.wav:
	* src/boards/erase.c: (erase_one_item):
	* src/boards/shapegame.c: (start_board), (end_board),
	(add_shape_to_list_of_shapes), (conf_ok), (config_start):

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2006-12-04  Bruno coudoin  <bruno.coudoin@free.fr>

	- Added Korean support
	- Now fullscreen no more the default.

	* boards/flags/ko.png:
	* configure.in:
	* docs/gcompris2spip.pl:
	* src/gcompris/config.c:
	* src/gcompris/properties.c: (gc_prop_new):

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2006-12-03  Yves Combe  <yves@ycombe.net>

	By Miguel DE IZARRA:
	- shapegame: fix zommx/zoomy pb.
	- scale.c: new version of scale game

	* boards/scales/balance.png:
	* boards/scales/bras.png:
	* boards/scales/plateau.png:
	* boards/scalesboard.xml.in:
	* src/boards/Makefile.am:
	* src/boards/hanoi.c: (hanoi_create_item):
	* src/boards/scale.c: (pause_board), (start_board), (end_board),
	(set_level), (is_our_board), (get_total_weight),
	(scale_anim_plateau), (scale_item_event), (scale_list_add_weight),
	(scale_next_level), (scale_destroy_all_items), (game_won),
	(process_ok):
	* src/boards/shapegame.c: (item_event_drag):

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2006-12-01  Bruno coudoin  <bruno.coudoin@free.fr>

	* src/boards/erase.c: (erase_destroy_all_items),
	(erase_create_item), (erase_one_item), (item_event): Feature enhancement by Joshua N Pritikin
	now there is a miminum time to spend on each block to avoid children to move the mouse rapidly
	and not focusing on their gesture.
	The problem we observe at our school is that some young children (mostly
	boys) think that the way to win the normal mode of the erase game is the
	move the mouse as fast as possible. The attached patch adds a speed
	limit. The mouse must remain over the item for 50ms before the item is
	removed.

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2006-11-29  Bruno coudoin  <bruno.coudoin@free.fr>

	- Added Audio effects on more activities.
	  sounds taken from tuxpaint.

	* boards/sounds/bleep.wav:
	* boards/sounds/bubble.wav:
	* boards/sounds/darken.wav:
	* boards/sounds/drip.wav:
	* boards/sounds/flip.wav:
	* boards/sounds/smudge.wav:
	* boards/sounds/tuxok.wav:
	* boards/sounds/youcannot.wav:
	* src/boards/clickgame.c: (fish_gobble), (canvas_event):
	* src/boards/erase.c: (start_board), (end_board),
	(erase_create_item), (item_event):
	* src/boards/gletters.c: (gletters_drop_items), (player_win):
	* src/boards/menu2.c: (item_event):
	* src/boards/python/ballcatch.py:
	* src/boards/python/followline.py:
	* src/boards/smallnumbers.c: (start_board), (key_press),
	(smallnumbers_next_level), (smallnumbers_gotkey_item),
	(smallnumbers_move_item), (smallnumbers_move_items),
	(smallnumbers_create_item), (smallnumbers_drop_items),
	(player_win), (save_table), (conf_ok), (smallnumber_config_start):
	* src/boards/wordsgame.c: (wordsgame_drop_items), (player_win):

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2006-11-27  Bruno coudoin  <bruno.coudoin@free.fr>


	* Makefile.mingw.in: added msvcr71.dll, not all windows have it.
	* boards/sounds/README: imported sounds from Tuxpaint.
	* boards/sounds/brick.wav:
	* boards/sounds/line_end.wav:
	* src/boards/py-mod-gcompris.c: (python_gcompris_module_init):
	* src/boards/target.c: (animate_items), (launch_dart): added sounds.
	* src/boards/hanoi.c: (animate_items), (launch_dart): fixed bad index, was bringing
	  GC in an infinite loop.

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2006-11-27  Bruno coudoin  <bruno.coudoin@free.fr>

	- Changed tha way we manage cursors. Now use the
	  gdk_cursor_new_from_pixbuf() which allow us to use regular png
	  images.
	- removed unused bird icon

	* boards/skins/gartoon/cursor_circle.png:
	* boards/skins/gartoon/cursor_default.png:
	* boards/skins/gartoon/cursor_del.png:
	* boards/skins/gartoon/cursor_fill.png:
	* boards/skins/gartoon/cursor_fillcircle.png:
	* boards/skins/gartoon/cursor_fillrect.png:
	* boards/skins/gartoon/cursor_line.png:
	* boards/skins/gartoon/cursor_rect.png:
	* boards/skins/gartoon/cursor_select.png:
	* docs/C/python.xml: removed unused BIRD icon
	* src/boards/py-mod-gcompris.c: (python_gcompris_module_init):
	* src/gcompris/Makefile.am:
	* src/gcompris/Makefile.mingw:
	* src/gcompris/cursor.c: removed
	* src/gcompris/cursor.h: removed
	* src/gcompris/gcompris.c: (gc_cursor_set):
	* src/gcompris/gcompris.h:

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2006-11-25  Bruno coudoin  <bruno.coudoin@free.fr>

	- Patch by Joshua N Pritikin for parachute activity.
	  Now an explanation is given at level 2 that up/down keys does control the falling speed.
	  Added focus on plane and tux to show active objects.

	* src/boards/paratrooper.c: (key_press), (paratrooper_next_level),
	(paratrooper_move_plane), (paratrooper_move_cloud),
	(paratrooper_destroy_items), (paratrooper_destroy_all_items),
	(paratrooper_move_tux), (paratrooper_create_cloud),
	(paratrooper_add_new_item), (next_state), (item_event):

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2006-11-25  Bruno coudoin  <bruno.coudoin@free.fr>

	- Patch from Patrick GOLDBRONN, replaced water drop in erase
	  because they are deleted too easily.
	  2 more level were the children must pass several times.

	* boards/images/transparent_square_green.png:
	* boards/images/transparent_square_yellow.png:
	* src/boards/erase.c: (start_board), (erase_next_level),
	(erase_create_item), (item_event):

	* src/gcompris/gcompris.c: (gc_init): added the display of wether or not xvidmode
	  was compiled in.

	* src/gcompris/help.c: (gc_help_start), (item_event_help),
	(event_disable_right_click_popup): the GTK right click copy/paste menu is disabled now.

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2006-11-24  Yves Combe  <yves@ycombe.net>

	By Miguel DE IZARRA:
	- shadow mode can be unset in board xml file (shapegame).
	- little hand to help pick up shape in geography.
	- cleanup.
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	* boards/babyshapes/board1_0.xml.in:
	* boards/babyshapes/board2_0.xml.in:
	* boards/babyshapes/board3_0.xml.in:
	* boards/babyshapes/board4_0.xml.in:
	* boards/babyshapes/board5_0.xml.in:
	* boards/babyshapes/board6_0.xml.in:
	* boards/babyshapes/board7_0.xml.in:
	* src/boards/shapegame.c: (start_board), (is_our_board),
	(add_shape_to_list_of_shapes), (item_event_drag), (read_xml_file),
	(conf_ok), (config_start):

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2006-11-24  Yves Combe  <yves@ycombe.net>

	fix stupid bug, crash of shapegame in admin mode.

	* src/boards/shapegame.c: (config_start):

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2006-11-24  Yves Combe  <yves@ycombe.net>

	add command line option to set global drag_mode.
	global drag_mode stored in properties.

	* src/boards/shapegame.c:
	* src/gcompris/drag.c: (gc_drag_start), (gc_drag_change_mode):
	* src/gcompris/gcompris.c: (gc_init):
	* src/gcompris/gcompris.h:
	* src/gcompris/properties.c: (gc_prop_new):
	* src/gcompris/properties.h:

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2006-11-24  Yves Combe  <yves@ycombe.net>

442
	clean shapegame to not config locale if board is not "imagename".
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	* src/boards/shapegame.c: (conf_ok), (config_start):

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2006-11-24  Yves Combe  <yves@ycombe.net>

	add a GC_DRAG_MODE_DEFAULT and gc_drag_change_mode in drag API.
	add a combo_drag in board_config api.
	modify shapegame to use that.
	TODO: python bindings.

	* po/Makefile.in.in:
	* src/boards/shapegame.c: (start_board), (is_our_board), (conf_ok),
	(config_start):
	* src/gcompris/board_config.c:
	(gc_board_config_combo_drag_changed), (gc_board_config_combo_drag):
	* src/gcompris/board_config.h:
	* src/gcompris/drag.c: (gc_drag_start), (gc_drag_change_mode):
	* src/gcompris/drag.h:

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2006-11-21  Bruno coudoin  <bruno.coudoin@free.fr>

	Updated french sounds by J.P. Ayanides

	* boards/sounds/fr/geography/africa.ogg:
	* boards/sounds/fr/geography/america.ogg:
	* boards/sounds/fr/geography/basse-normandie.ogg:
	* boards/sounds/fr/geography/champagne-ardenne.ogg:
	* boards/sounds/fr/geography/franche-conte.ogg:
	* boards/sounds/fr/geography/oceania.ogg:
	* boards/sounds/fr/geography/poitou-charentes.ogg:
	* boards/sounds/fr/geography/slovania.ogg:
	* boards/sounds/so/alphabet/README:
	* boards/sounds/so/colors/README:
	* boards/sounds/so/geography/README:
	* boards/sounds/so/misc/README:

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2006-11-21  Bruno coudoin  <bruno.coudoin@free.fr>

	* configure.in: renamed release 8.3BETA1
	* src/boards/python/tuxpaint.py: removed a double call to gcompris.sound.reopen


	A patch from Miguel:
	in drag :
	- fix problem when we leave an activity during a drag and drop (in 2 clicks mode)
	- activities can choose the drag mode (grab, 2clicks or both)

	in shapegame:

	- shadow pieces are semi-transparent
	- remove gnome canvas warning when targetfile is used

	in pixbuf_util;
	- add pixbuf_add_transparent function for shadow pieces

	* src/boards/shapegame.c: (start_board), (end_board),
	(shape_goes_back_to_list), (target_point_switch_on),
	(item_event_drag), (get_element_count_listgroup),
	(get_no_void_group), (update_shapelist_item), (create_title):
	* src/gcompris/drag.c: (gc_drag_item_move), (gc_drag_event),
	(gc_drag_event_root), (gc_drag_start), (gc_drag_stop):
	* src/gcompris/drag.h:
	* src/gcompris/pixbuf_util.c: (pixbuf_add_transparent):
	* src/gcompris/pixbuf_util.h:

	* src/gcompris/about.c: added Yves Combe in the contributor list.
	  Not everybody is in it but Yves really deserve it.
	* src/gcompris/sdlplayer.c: (sdlplayer_init), (sdlplayer_reopen): minor reformating


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2006-11-19  Bruno coudoin  <bruno.coudoin@free.fr>

	- Improved parachutist activity. It is now more fun to play
	  and more realistic. Thanks to Joshua N Pritikin.

	* src/boards/paratrooper.c: (key_press), (paratrooper_next_level),
	(paratrooper_move_tux), (paratrooper_create_cloud), (next_state):

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2006-11-18  Yves Combe  <yves@ycombe.net>

	Fix (hope it's fixed !) crash related to sound_reopen.
	Fix delay launching tuxpaint.

	* src/gcompris/config.c: (item_event_ok):
	* src/gcompris/sdlplayer.c: (sdlplayer_reopen):
	* src/gcompris/soundutil.c: (gc_sound_close), (gc_sound_reopen),
	(scheduler_music):

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2006-11-18  Bruno coudoin  <bruno.coudoin@free.fr>

	* INSTALL:
	* po/Makefile.in.in:
	* src/boards/python/electric.py: Fixed electricity to work with gnucap-20060830-1mdv2007.0
	  It should work with other gnucap release as well but untested.

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2006-11-17  Yves Combe  <yves@ycombe.net>

	From Jose Jorge (melody.py author)  suggestion. Melody: reset policy at bonus call to make last	sound play.

	* src/boards/python/melody.py:

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2006-11-16  Yves Combe  <yves@ycombe.net>

	Patch by Miguel DE IZARRA, added a fake (2clicks) dnd in GCompris.

	Modifications to shapegame:
	- suppress edit mode
	- 2 types of dnd.
	- fix placement bug when piece is re-moved.
	- dsplay icone even if it's not in current page.

	* src/boards/shapegame.c: (start_board), (end_board), (key_press),
	(shapegame_next_level), (process_ok), (shapegame_init_canvas),
	(add_shape_to_list_of_shapes), (dump_shapes), (dump_shape),
	(shape_goes_back_to_list), (item_to_shape),
	(target_point_switch_on), (item_event_drag), (item_event),
	(update_shapelist_item), (setup_item), (add_shape_to_canvas),
	(create_shape), (add_xml_shape_to_data), (parse_doc),
	(read_xml_file):
	* src/gcompris/Makefile.am:
	* src/gcompris/drag.c: (gc_drag_item_get), (gc_drag_item_set),
	(gc_drag_item_move), (gc_drag_offset_get), (gc_drag_offset_set),
	(gc_drag_offset_save), (gc_drag_event), (gc_drag_event_root),
	(gc_drag_start), (gc_drag_stop):
	* src/gcompris/drag.h:
	* src/gcompris/gameutil.c:

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2006-11-15  Bruno coudoin  <bruno.coudoin@free.fr>

	* src/boards/wordprocessor.c: (display_style_selector),
	(display_color_style_selector), (item_event_style_selection),
	(item_event_color_style_selection): Fixed untranslated combo

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2006-11-13  Bruno coudoin  <bruno.coudoin@free.fr>

	* src/gcompris/properties.c: (gc_prop_config_file_get),
	(gc_prop_new): changed to no more use open. open is not portable
	and it fails to open file with utf8 characters on windows.

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2006-11-12  Bruno coudoin  <bruno.coudoin@free.fr>

	- By Miguel DE IZARRA, added a 2 player mode in connect4.

	* boards/Makefile.am:
	* boards/connect4-2players.xml.in:
	* boards/connect4.xml.in:
	* po/POTFILES.in:
	* src/boards/python/connect4.py:

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2006-11-12  Bruno coudoin  <bruno.coudoin@free.fr>

	* src/gcompris/menu.c: (_add_xml_to_data): no more save translated text in the base.
	 save the english version instead.

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2006-11-12  Bruno coudoin  <bruno.coudoin@free.fr>

	- Added support for sqlite compilation under windows

	* Makefile.mingw.in:
	* src/boards/Makefile.mingw:
	* src/boards/python/melody.py: removed printout
	* src/gcompris/Makefile.mingw:
	* tools/py2exe/gcompris.py:

2006-11-12  Bruno coudoin  <bruno.coudoin@free.fr>

	* src/boards/erase.c: (erase_create_item): fixed out of bounds image

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2006-11-10  Bruno coudoin  <bruno.coudoin@free.fr>

	- Removed Ofset Logo. GCompris is no more an Ofset project.

	* boards/skins/gartoon/ofsetlogo.png:
	* src/gcompris/about.c: (gc_about_start):


	* src/gcompris/gameutil.c: Fixed to add G_STDIO_NO_WRAP_ON_UNIX
	* src/gcompris/gcompris.c: (gc_fullscreen_set): Applied a patch from Karl Tomlinson


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2006-11-10  Yves Combe  <yves@ycombe.net>

	Add python binding for sound policy (gcompris.sound).
	Modify Melody to use it.

	* po/Makefile.in.in:
	* src/boards/py-mod-sound.c: (py_gc_sound_policy_set),
	(py_gc_sound_policy_get), (python_gcompris_sound_module_init):
	* src/boards/python/melody.py:

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2006-11-09  Yves Combe  <yves@ycombe.net>

	Landing of GCOMPRIS_8_2_CROSSCOMPIL branch.
	Allow cross compilation for win32 with mingw/Linux.
	Use GLib functions instead of unix one .

	Adapt Tuxpaint launcher to make it work on Windows.

	* Makefile.am:
	* Makefile.mingw.in:
	* README.mingw-cross:
	* acinclude.m4:
	* configure.in:
	* cross-configure.sh:
	* cross-make.sh:
	* gcompris-installer.nsi.in:
	* po/Makefile.in.in:
	* src/boards/Makefile.am:
	* src/boards/Makefile.mingw:
	* src/boards/advanced_colors.c: (colors_next_level),
	(colors_create_item):
	* src/boards/algebra.c: (get_operand), (get_random_number):
	* src/boards/algebra_guesscount.c: (generate_numbers):
	* src/boards/awele.c: (initBoardGraphics), (updateNbBeans):
	* src/boards/awele_alphaBeta.c: (firstChild):
	* src/boards/awele_utils.c: (randplay):
	* src/boards/click_on_letter.c: (click_on_letter_create_item):
	* src/boards/clickgame.c: (clickgame_create_item), (game_won):
	* src/boards/clockgame.c: (get_random_hour):
	* src/boards/colors.c: (start_board):
	* src/boards/crane.c: (shuffle_list):
	* src/boards/enumerate.c: (enumerate_create_item):
	* src/boards/erase.c: (shuffle_image_list):
	* src/boards/fifteen.c: (scramble):
	* src/boards/gletters.c: (gletters_create_item):
	* src/boards/gtans.c:
	* src/boards/gtans_support.c: (check_file_exists):
	* src/boards/hanoi.c: (hanoi_create_item):
	* src/boards/imageid.c: (imageid_create_item):
	* src/boards/leftright.c: (leftright_create_item):
	* src/boards/machpuzzle.c: (minigolf_create_item):
	* src/boards/magic_hat.c: (magic_hat_create_item):
	* src/boards/maze.c: (maze_next_level), (generateMaze):
	* src/boards/memory.c: (get_random_token), (get_image), (tux_play):
	* src/boards/missingletter.c: (missing_letter_create_item):
	* src/boards/money.c: (money_next_level):
	* src/boards/paratrooper.c: (paratrooper_next_level),
	(paratrooper_create_cloud):
	* src/boards/planegame.c: (planegame_create_item):
	* src/boards/py-mod-gcompris.c: (py_gcompris_child_watch_add),
	(py_gcompris_spawn_async):
	* src/boards/python/tuxpaint.py:
	* src/boards/railroad.c: (railroad_create_item):
	* src/boards/read_colors.c: (start_board):
	* src/boards/reading.c: (display_what_to_do):
	* src/boards/reversecount.c: (display_random_fish):
	* src/boards/shapegame.c: (parse_doc):
	* src/boards/smallnumbers.c: (smallnumbers_create_item):
	* src/boards/submarine.c: (submarine_create_item):
	* src/boards/superbrain.c: (superbrain_next_level):
	* src/boards/target.c: (display_windspeed):
	* src/boards/wordsgame.c: (wordsgame_create_item):
	* src/gcompris/Makefile.am:
	* src/gcompris/Makefile.mingw:
	* src/gcompris/binreloc.c: (_br_find_exe):
	* src/gcompris/board.c: (gc_board_pause):
	* src/gcompris/board.h:
	* src/gcompris/bonus.c: (gc_bonus_display), (bonus_image):
	* src/gcompris/file_selector.c: (parse_doc):
	* src/gcompris/gameutil.c: (gc_util_create_rootdir):
	* src/gcompris/gameutil.h:
	* src/gcompris/gcompris.c: (activation_done), (load_properties),
	(gc_init):
	* src/gcompris/gcompris_db.c: (gc_db_init):
	* src/gcompris/images_selector.c: (parse_doc):
	* src/gcompris/menu.c: (gc_menu_load):
	* src/gcompris/properties.c: (gc_prop_user_root_directory_get),
	(gc_prop_config_file_get), (gc_prop_new):
	* src/gcompris/sdlplayer.c: (errorv):

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2006-11-07  Bruno coudoin  <bruno.coudoin@free.fr>

	- Removed unused `no_undefined'

	* po/Makefile.in.in:
	* src/gcompris/Makefile.am:

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2006-11-07  Bruno coudoin  <bruno.coudoin@free.fr>

	- Patch by Miguel DE IZARRA
	  Patch for memory leaks in shapegame, wordlist, missingletter and reading.

	  With this patch, in shapegame, we can finish a puzzle without changing pages
	  to find pieces.

	- switch to a non-empty page when the current is empty
	- when clicking in previous/next page, change only to non-empty pages.

	* src/boards/missingletter.c: (add_xml_data):
	* src/boards/reading.c: (start_board):
	* src/boards/shapegame.c: (shapegame_next_level),
	(shape_goes_back_to_list), (item_event),
	(get_element_count_listgroup), (get_no_void_group),
	(update_shapelist_item), (item_event_ok), (create_shape),
	(read_xml_file):
	* src/gcompris/wordlist.c: (gc_wordlist_get_from_file):

2006-11-07  Bruno coudoin  <bruno.coudoin@free.fr>

	reviewed by: <delete if not using a buddy>

	* src/boards/missingletter.c: (add_xml_data):
	* src/boards/reading.c: (start_board):
	* src/boards/shapegame.c: (shapegame_next_level),
	(shape_goes_back_to_list), (item_event),
	(get_element_count_listgroup), (get_no_void_group),
	(update_shapelist_item), (item_event_ok), (create_shape),
	(read_xml_file):
	* src/gcompris/wordlist.c: (gc_wordlist_get_from_file):

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2006-11-07  Bruno coudoin  <bruno.coudoin@free.fr>

	* TODO: Soudan typo is now fixed
	* boards/flags/ja.png: created Japanese flag from wikipedia
	* boards/geography/board4_2.xml.in: Soudan typo is now fixed
	* boards/wordprocessor.xml.in: moved to /fun, out of experimental
	* configure.in: added Japanese
	* src/boards/py-mod-anim.c: (AnimCanvas_free): Fixed a Major bug in anim bindings.
	  quiting the gnumch activity crash GCompris 1 times on 10 in my case.
	  This seems to fix it and we should consider patching 8.2.1 with this.
763
	* src/boards/python/gnumch.py: fixed a string to allow parameter swapping
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	for translations.
	* src/gcompris/config.c: added japanese.

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2006-11-06  Yves Combe  <yves@ycombe.net>

	New sound policy to halt previous sound before play.
	Test in memo sound.

	* po/Makefile.in.in:
	* src/boards/memory.c: (start_board), (end_board), (item_event):
	* src/gcompris/soundutil.c: (gc_sound_policy_set), (free_string),
	(gc_sound_play_ogg_list):
	* src/gcompris/soundutil.h:

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	*** RELEASE 8.2 ***

2006-11-05  Bruno coudoin  <bruno.coudoin@free.fr>

	- Fixed new activation system to work on windows.
	- Fixed Marathi voices by Anand Kulkarni

	* README.mingw:
	* boards/sounds/mr/geography/about.ogg:
	* boards/sounds/mr/geography/configuration.ogg:
	* boards/sounds/mr/misc/about.ogg:
	* boards/sounds/mr/misc/configuration.ogg:
	* config.h.mingw.in:
	* configure.in:
	* src/gcompris/gcompris.c: (display_activation_dialog),
	(gc_activation_check), (activation_enter_callback):

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2006-11-05  Bruno coudoin  <bruno.coudoin@free.fr>

	- Updated Indian Marathi voices by Anand Kulkarni
	  Credit goes to 'Sarvangin Vikas Sanstha'

	* boards/sounds/mr/geography/about.ogg:
	* boards/sounds/mr/geography/africa.ogg:
	* boards/sounds/mr/geography/algeria.ogg:
	* boards/sounds/mr/geography/america.ogg:
	* boards/sounds/mr/geography/angola.ogg:
	* boards/sounds/mr/geography/antartica.ogg:
	* boards/sounds/mr/geography/asia.ogg:
	* boards/sounds/mr/geography/benin.ogg:
	* boards/sounds/mr/geography/botswana.ogg:
	* boards/sounds/mr/geography/burkina.ogg:
	* boards/sounds/mr/geography/burundi.ogg:
	* boards/sounds/mr/geography/cameroon.ogg:
	* boards/sounds/mr/geography/central_african_republic.ogg:
	* boards/sounds/mr/geography/chad.ogg:
	* boards/sounds/mr/geography/configuration.ogg:
	* boards/sounds/mr/geography/congo.ogg:
	* boards/sounds/mr/geography/djibouti.ogg:
	* boards/sounds/mr/geography/egypt.ogg:
	* boards/sounds/mr/geography/equatorial_guinea.ogg:
	* boards/sounds/mr/geography/eritrea.ogg:
	* boards/sounds/mr/geography/ethiopia.ogg:
	* boards/sounds/mr/geography/europe.ogg:
	* boards/sounds/mr/geography/gabon.ogg:
	* boards/sounds/mr/geography/gambia.ogg:
	* boards/sounds/mr/geography/ghana.ogg:
	* boards/sounds/mr/geography/guinea.ogg:
	* boards/sounds/mr/geography/guinea_bissau.ogg:
	* boards/sounds/mr/geography/ivory_coast.ogg:
	* boards/sounds/mr/geography/kenya.ogg:
	* boards/sounds/mr/geography/lesotho.ogg:
	* boards/sounds/mr/geography/liberia.ogg:
	* boards/sounds/mr/geography/libya.ogg:
	* boards/sounds/mr/geography/madagascar.ogg:
	* boards/sounds/mr/geography/malawi.ogg:
	* boards/sounds/mr/geography/mali.ogg:
	* boards/sounds/mr/geography/mauritania.ogg:
	* boards/sounds/mr/geography/moroco.ogg:
	* boards/sounds/mr/geography/mozambique.ogg:
	* boards/sounds/mr/geography/namibia.ogg:
	* boards/sounds/mr/geography/niger.ogg:
	* boards/sounds/mr/geography/nigeria.ogg:
	* boards/sounds/mr/geography/north_america.ogg:
	* boards/sounds/mr/geography/oceania.ogg:
	* boards/sounds/mr/geography/republic_of_congo.ogg:
	* boards/sounds/mr/geography/rwanda.ogg:
	* boards/sounds/mr/geography/senegal.ogg:
	* boards/sounds/mr/geography/sierra_leone.ogg:
	* boards/sounds/mr/geography/somalia.ogg:
	* boards/sounds/mr/geography/soudan.ogg:
	* boards/sounds/mr/geography/south_africa.ogg:
	* boards/sounds/mr/geography/south_america.ogg:
	* boards/sounds/mr/geography/swaziland.ogg:
	* boards/sounds/mr/geography/tanzania.ogg:
	* boards/sounds/mr/geography/togo.ogg:
	* boards/sounds/mr/geography/tunisia.ogg:
	* boards/sounds/mr/geography/uganda.ogg:
	* boards/sounds/mr/geography/zambia.ogg:
	* boards/sounds/mr/geography/zimbabwe.ogg:
	* boards/sounds/tr/geography/welcome.ogg:
	* boards/sounds/tr/misc/welcome.ogg:

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2006-11-05  Bruno coudoin  <bruno.coudoin@free.fr>

	- Large review of the way we handle sounds. Fixed the API names to better match what
	  we are doing.
	- Now the music on/off in the configure dialog acts in real time.
	- Now if music and fx are disabled we close the audio output.
	- Now we reopen the audio output properly if music or fx is selected again.

	* src/gcompris/config.c: (item_event_ok):
	* src/gcompris/sdlplayer.c: (sdlplayer_init), (sdlplayer_music),
	(sdlplayer_fx), (sdlplayer_pause_music), (sdlplayer_halt_music),
	(sdlplayer_halt_fx), (sdlplayer_resume_music),
	(sdlplayer_resume_fx), (sdlplayer_close), (sdlplayer_reopen):
	* src/gcompris/soundutil.c: (gc_sound_init), (gc_sound_close),
	(gc_sound_reopen), (gc_sound_pause), (gc_sound_resume),
	(scheduler_music), (scheduler_fx), (thread_play_ogg),
	(gc_sound_play_ogg_list):
	* src/gcompris/soundutil.h:

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2006-11-04  Bruno coudoin  <bruno.coudoin@free.fr>

	* INSTALL:
	* autopackage/default.apspec.in: Support for autopackage 1.2

	* src/boards/clickgame.c: (canvas_event), (clickgame_start),
	(clickgame_next_level): A little bit speady, patched by Joshua

	* src/gcompris/gcompris.c: (gc_activation_check), (gc_init):
	changed the way --database and --create-db work. Now if the
	file pointed to --database does not exist, it is created.
	Now if --create-db is given and the base we point to already exist
	we erase it first and recreate it.

	* src/gcompris/sdlplayer.c: (sdlplayer_init), (sdlplayer_quit),
	(sdlplayer_bg), (sdlplayer), (sdlplayer_halt), (sdlplayer_close),
	(sdlplayer_reopen), (sdlplayer_pause), (sdlplayer_resume):
	* src/gcompris/soundutil.c: (gc_sound_init), (gc_sound_close),
	(gc_sound_reopen), (scheduler_bgnd), (thread_play_ogg):
	* src/gcompris/soundutil.h: Fixed random freeze when unsetting
	sounds in the config pannel.

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2006-11-04  Bruno coudoin  <bruno.coudoin@free.fr>

	- Added Somali voices by M. I. Mursal

	* boards/sounds/so/alphabet/10.ogg:
	* boards/sounds/so/alphabet/11.ogg:
	* boards/sounds/so/alphabet/12.ogg:
	* boards/sounds/so/alphabet/13.ogg:
	* boards/sounds/so/alphabet/14.ogg:
	* boards/sounds/so/alphabet/15.ogg:
	* boards/sounds/so/alphabet/16.ogg:
	* boards/sounds/so/alphabet/17.ogg:
	* boards/sounds/so/alphabet/18.ogg:
	* boards/sounds/so/alphabet/19.ogg:
	* boards/sounds/so/alphabet/20.ogg:
	* boards/sounds/so/alphabet/U0030.ogg:
	* boards/sounds/so/alphabet/U0031.ogg:
	* boards/sounds/so/alphabet/U0032.ogg:
	* boards/sounds/so/alphabet/U0033.ogg:
	* boards/sounds/so/alphabet/U0034.ogg:
	* boards/sounds/so/alphabet/U0035.ogg:
	* boards/sounds/so/alphabet/U0036.ogg:
	* boards/sounds/so/alphabet/U0037.ogg:
	* boards/sounds/so/alphabet/U0038.ogg:
	* boards/sounds/so/alphabet/U0039.ogg:
	* boards/sounds/so/alphabet/U0061.ogg:
	* boards/sounds/so/alphabet/U0062.ogg:
	* boards/sounds/so/alphabet/U0063.ogg:
	* boards/sounds/so/alphabet/U0064.ogg:
	* boards/sounds/so/alphabet/U0065.ogg:
	* boards/sounds/so/alphabet/U0066.ogg:
	* boards/sounds/so/alphabet/U0067.ogg:
	* boards/sounds/so/alphabet/U0068.ogg:
	* boards/sounds/so/alphabet/U0069.ogg:
	* boards/sounds/so/alphabet/U006A.ogg:
	* boards/sounds/so/alphabet/U006B.ogg:
	* boards/sounds/so/alphabet/U006C.ogg:
	* boards/sounds/so/alphabet/U006D.ogg:
	* boards/sounds/so/alphabet/U006E.ogg:
	* boards/sounds/so/alphabet/U006F.ogg:
	* boards/sounds/so/alphabet/U0070.ogg:
	* boards/sounds/so/alphabet/U0071.ogg:
	* boards/sounds/so/alphabet/U0072.ogg:
	* boards/sounds/so/alphabet/U0073.ogg:
	* boards/sounds/so/alphabet/U0074.ogg:
	* boards/sounds/so/alphabet/U0075.ogg:
	* boards/sounds/so/alphabet/U0076.ogg:
	* boards/sounds/so/alphabet/U0077.ogg:
	* boards/sounds/so/alphabet/U0078.ogg:
	* boards/sounds/so/alphabet/U0079.ogg:
	* boards/sounds/so/alphabet/U007A.ogg:
	* boards/sounds/so/colors/black.ogg:
	* boards/sounds/so/colors/blue.ogg:
	* boards/sounds/so/colors/brown.ogg:
	* boards/sounds/so/colors/green.ogg:
	* boards/sounds/so/colors/grey.ogg:
	* boards/sounds/so/colors/orange.ogg:
	* boards/sounds/so/colors/pink.ogg:
	* boards/sounds/so/colors/purple.ogg:
	* boards/sounds/so/colors/red.ogg:
	* boards/sounds/so/colors/white.ogg:
	* boards/sounds/so/colors/yellow.ogg:
	* boards/sounds/so/geography/alaska.ogg:
	* boards/sounds/so/geography/albania.ogg:
	* boards/sounds/so/geography/argentina.ogg:
	* boards/sounds/so/geography/austria.ogg:
	* boards/sounds/so/geography/bahamas.ogg:
	* boards/sounds/so/geography/belarus.ogg:
	* boards/sounds/so/geography/belgium.ogg:
	* boards/sounds/so/geography/bolivia.ogg:
	* boards/sounds/so/geography/bosnia_herzegovina.ogg:
	* boards/sounds/so/geography/brazil.ogg:
	* boards/sounds/so/geography/bulgaria.ogg:
	* boards/sounds/so/geography/canada.ogg:
	* boards/sounds/so/geography/chile.ogg:
	* boards/sounds/so/geography/colombia.ogg:
	* boards/sounds/so/geography/costa_rica.ogg:
	* boards/sounds/so/geography/croatia.ogg:
	* boards/sounds/so/geography/cuba.ogg:
	* boards/sounds/so/geography/cyprus.ogg:
	* boards/sounds/so/geography/czech.ogg:
	* boards/sounds/so/geography/denmark.ogg:
	* boards/sounds/so/geography/dominican_republic.ogg:
	* boards/sounds/so/geography/ecuador.ogg:
	* boards/sounds/so/geography/estonia.ogg:
	* boards/sounds/so/geography/finland.ogg:
	* boards/sounds/so/geography/france.ogg:
	* boards/sounds/so/geography/french_guiana.ogg:
	* boards/sounds/so/geography/germany.ogg:
	* boards/sounds/so/geography/greece.ogg:
	* boards/sounds/so/geography/greenland.ogg:
	* boards/sounds/so/geography/guatemala.ogg:
	* boards/sounds/so/geography/guyana.ogg:
	* boards/sounds/so/geography/haiti.ogg:
	* boards/sounds/so/geography/honduras.ogg:
	* boards/sounds/so/geography/hungary.ogg:
	* boards/sounds/so/geography/iceland.ogg:
	* boards/sounds/so/geography/ireland.ogg:
	* boards/sounds/so/geography/italy.ogg:
	* boards/sounds/so/geography/jamaica.ogg:
	* boards/sounds/so/geography/latvia.ogg:
	* boards/sounds/so/geography/lithuania.ogg:
	* boards/sounds/so/geography/luxembourg.ogg:
	* boards/sounds/so/geography/macedonia.ogg:
	* boards/sounds/so/geography/mexico.ogg:
	* boards/sounds/so/geography/moldova.ogg:
	* boards/sounds/so/geography/netherland.ogg:
	* boards/sounds/so/geography/nicaragua.ogg:
	* boards/sounds/so/geography/norway.ogg:
	* boards/sounds/so/geography/panama.ogg:
	* boards/sounds/so/geography/paraguay.ogg:
	* boards/sounds/so/geography/peru.ogg:
	* boards/sounds/so/geography/poland.ogg:
	* boards/sounds/so/geography/portugal.ogg:
	* boards/sounds/so/geography/romania.ogg:
	* boards/sounds/so/geography/russia.ogg:
	* boards/sounds/so/geography/salvador.ogg:
	* boards/sounds/so/geography/serbia_montenegro.ogg:
	* boards/sounds/so/geography/slovakia.ogg:
	* boards/sounds/so/geography/slovenia.ogg:
	* boards/sounds/so/geography/spain.ogg:
	* boards/sounds/so/geography/suriname.ogg:
	* boards/sounds/so/geography/sweden.ogg:
	* boards/sounds/so/geography/switz.ogg:
	* boards/sounds/so/geography/turkey.ogg:
	* boards/sounds/so/geography/ukraine.ogg:
	* boards/sounds/so/geography/united_kingdom.ogg:
	* boards/sounds/so/geography/uruguay.ogg:
	* boards/sounds/so/geography/usa.ogg:
	* boards/sounds/so/geography/venezuela.ogg:
	* boards/sounds/so/misc/awesome.ogg:
	* boards/sounds/so/misc/back.ogg:
	* boards/sounds/so/misc/by.ogg:
	* boards/sounds/so/misc/check_answer.ogg:
	* boards/sounds/so/misc/click_on_letter.ogg:
	* boards/sounds/so/misc/congratulation.ogg:
	* boards/sounds/so/misc/equal.ogg:
	* boards/sounds/so/misc/fantastic.ogg:
	* boards/sounds/so/misc/good.ogg:
	* boards/sounds/so/misc/great.ogg:
	* boards/sounds/so/misc/help.ogg:
	* boards/sounds/so/misc/level.ogg:
	* boards/sounds/so/misc/minus.ogg:
	* boards/sounds/so/misc/ok.ogg:
	* boards/sounds/so/misc/outof.ogg:
	* boards/sounds/so/misc/perfect.ogg:
	* boards/sounds/so/misc/plus.ogg:
	* boards/sounds/so/misc/quit.ogg:
	* boards/sounds/so/misc/super.ogg:
	* boards/sounds/so/misc/waytogo.ogg:
	* boards/sounds/so/misc/welcome.ogg:
	* configure.in:
	* po/Makefile.in.in:

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2006-11-04  Bruno coudoin  <bruno.coudoin@free.fr>


	* src/boards/clickgame.c: (clickgame_pause),
	(fish_reverse_direction), (fish_gobble), (canvas_event),
	(item_event), (clickgame_start), (clickgame_end),
	(clickgame_is_our_board), (clickgame_next_level),
	(clickgame_animate_item), (clickgame_move_item),
	(clickgame_destroy_item), (clickgame_destroy_all_items),
	(clickgame_move_items), (load_random_fish),
	(clickgame_create_item), (clickgame_drop_items):

	Improved clickgame by Joshua N.Pritikin /jpritikin on pobox point com/
	Return images from load_random_pixmap instead of via global imagelist.
	Split the fish list into smallish and biggish.
	Rename some globals for clarity.
	Keep both normal and mirror'd fish in anticipation of direction reversal.
	Clean up background setup code.
	Add frighten and stun behaviors.
	Trivial cleanups.
	Put some fish on the screen immediately after starting.

	* src/gcompris/config.c: (item_event_ok):
	* src/gcompris/soundutil.c: (gc_sound_init), (scheduler_bgnd),
	(gc_sound_play_ogg): Improved the management of the sound:
	- shuffle the background musics on startup
	- really close the audio device when sounds are deactivated in the config panel
1083
	- reopen the audio devide when sounds are activated in the config panel
1084

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2006-11-03  Bruno coudoin  <bruno.coudoin@free.fr>

	- Patch from Miguel that:
	  - fixes the digital display in clockgame.
	  - remove a momory leak in memory

	* TODO:
	* src/boards/clockgame.c: (start_board), (display_digital_time),
	(display_hour), (display_minute), (display_second), (item_event),
	(get_random_hour):
	* src/boards/memory.c: (end_board), (create_item):

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2006-11-02  Bruno Coudoin

	- new date system, untested.
	- Now in clockgame hours and minutes turns to the next one
	  or previous one when dragging
	  http://bugzilla.gnome.org/show_bug.cgi?id=368549
	- In shapegame, the green dot is now resseted properly
	  when the item is no more in sight (reported by Joshua N Pritikin)
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	* configure.in:
	* src/boards/clockgame.c: (display_hour), (item_event):
	* src/boards/shapegame.c: (item_event):
	* src/gcompris/board.c: (gc_board_init), (gc_board_check_file):
	* src/gcompris/gcompris.c: (gc_activation_check),
	(activation_enter_callback):

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2006-10-31  Bruno Coudoin

	- Fixed unaligned in the main menu the strategy icon

	* boards/boardicons/strategy.png:
	* src/boards/menu2.c: (create_panel):

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2006-10-31  Bruno Coudoin

	* src/gcompris/gcompris.c: (gc_locale_set): Fixed non relative call to bindtextdomain(). It was breaking translation with autopackage.
	Need to be tested.

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2006-10-28 Bruno coudoin  <bruno.coudoin@free.fr>
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1126 1127

	- Added support for Somali
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	* boards/flags/so.png:
	* configure.in:
	* docs/gcompris2spip.pl:
	* po/ChangeLog:
	* po/Makefile.in.in:
	* po/so.po:
	* src/gcompris/config.c:

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1137 1138
2006-10-24  Yves Combe  <yves@ycombe.net>

1139
	=== WARNING THIS PATCH SET HAS BEEN REVERTED ===
1140 1141 1142 1143 1144 1145 1146 1147

	autotools croos compilation with mingw32
	use glib headers instead of glibc (g_mkdir, g_unlink, g_stat)
	NEED MORE WORK. cvs maybe broken now.

	* Makefile.am:
	* acinclude.m4:
	* configure.in:
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	* cross-configure.sh: script to run configure. Look variables.
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	* po/Makefile.in.in:
	* src/boards/Makefile.am:
	* src/boards/gtans.c:
	* src/boards/gtans_support.c: (check_file_exists):
	* src/boards/py-mod-gcompris.c: (py_gcompris_child_watch_add),
	(py_gcompris_spawn_async):
	* src/gcompris/Makefile.am:
	* src/gcompris/binreloc.c: (_br_find_exe):
	* src/gcompris/board.c:
	* src/gcompris/board.h:
	* src/gcompris/file_selector.c: (parse_doc):
	* src/gcompris/gameutil.c: (gc_util_create_rootdir):
	* src/gcompris/gcompris.c: (activation_done), (gc_init):
	* src/gcompris/gcompris_db.c: (gc_db_init):
	* src/gcompris/images_selector.c: (parse_doc):
	* src/gcompris/menu.c: (gc_menu_load):
	* src/gcompris/properties.c: (gc_prop_new):
	* src/gcompris/sdlplayer.c: (errorv):
	* src/gcompris/soundutil.c:

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	*** RELEASE 8.2BETA2 ***

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2006-10-23  Bruno coudoin  <bruno.coudoin@free.fr>

	- more fixes for the windows install procedure
	- connect4 has been fixed by Miguel to better manage the
	  party end.

	* Makefile.mingw.in:
	* boards/connect4/back.png: one pixel fix
	* configure.in:
	* gcompris-installer.nsi.in:
	* src/boards/python/connect4.py:
	* tools/py2exe/setup.py:

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	*** RELEASE 8.2BETA1 ***

2006-10-22  Bruno coudoin  <bruno.coudoin@free.fr>

	- fixed all boards/Makefile.am, the transformation for i18n was not good enough
	  and was breaking the game missing_letter.
	- added support for py2exe on windows which allow us to create an embedded package
	  with python, pygtk and pycairo all together
	- cleanup in boards/* to replace assert by g_assert and remove uneeded includes.
	- fixed awele to run on windows replace font "12x24" by "sans 12"

	* INSTALL:
	* Makefile.mingw.in:
	* README.mingw:
	* boards/Makefile.am:
	* boards/advanced_colors/Makefile.am:
	* boards/babymatch/Makefile.am:
	* boards/babyshapes/Makefile.am:
	* boards/chronos/Makefile.am:
	* boards/doubleentry/Makefile.am:
	* boards/geography/Makefile.am:
	* boards/imageid/Makefile.am:
	* boards/imagename/Makefile.am:
	* boards/missing_letter/Makefile.am:
	* boards/paintings/Makefile.am:
	* boards/read_colors/Makefile.am:
	* boards/scales/Makefile.am:
	* src/boards/advanced_colors.c: (highlight_selected), (init_xml):
	* src/boards/algebra_guesscount.c: (token_result),
	(generate_numbers), (oper_char_to_pixmap_index), (item_event_num):
	* src/boards/awele.c: (is_our_board), (set_level),
	(awele_next_level), (awele_create_item), (game_won),
	(initBoardGraphics), (to_computer), (buttonClick), (updateNbBeans),
	(updateCapturedBeans):
	* src/boards/canal_lock.c: (canal_lock_create_item), (move_boat),
	(update_water), (toggle_lock), (animate_step), (hightlight),
	(item_event):
	* src/boards/chess.c:
	* src/boards/click_on_letter.c: (sounds_are_fine),
	(click_on_letter_create_item):
	* src/boards/colors.c: (save_table), (conf_ok),
	(colors_config_start), (start_board), (repeat),
	(highlight_selected):
	* src/boards/crane.c: (start_board), (set_level), (arrow_event),
	(draw_arrow), (draw_redhands), (shuffle_list), (select_item):
	* src/boards/enumerate.c: (key_press), (enumerate_next_level),
	(enumerate_create_item), (item_event_focus), (item_event):
	* src/boards/erase.c: (erase_create_item):
	* src/boards/fifteen.c: (fifteen_create_item), (piece_event):
	* src/boards/gletters.c: (level_set_score), (load_default_charset),
	(end_board), (unichar_comp), (key_press), (gletters_next_level),
	(gletters_move_item), (gletters_destroy_items),
	(gletters_destroy_all_items), (gletters_move_items),
	(gletters_create_item), (gletters_add_new_item),
	(item_find_by_title), (save_table), (conf_ok),
	(gletter_config_start):
	* src/boards/hanoi.c: (hanoi_next_level),
	(hanoi_destroy_all_items), (dump_solution), (hanoi_create_item),
	(item_event):
	* src/boards/hanoi_real.c: (hanoi_destroy_all_items),
	(dump_solution), (hanoi_create_item), (item_event):
	* src/boards/imageid.c: (start_board), (end_board),
	(imageid_create_item), (item_event), (init_xml), (save_table),
	(conf_ok), (config_start):
	* src/boards/leftright.c: (start_board), (item_event):
	* src/boards/machpuzzle.c: (item_event), (create_machine_item),
	(rectangle_in), (minigolf_move):
	* src/boards/maze.c: (start_board), (maze_next_level),
	(setlevelproperties), (repeat), (draw_image), (draw_combined_rect),
	(generateMaze), (movePos), (one_step), (key_press),
	(key_press_2D_relative), (key_press_3D), (is_visible), (dx_left),
	(wall_coords), (Trapez_hide), (gcDisplay), (Display3),
	(twoDdisplay), (update_tux):
	* src/boards/memory.c: (get_random_token), (pause_board),
	(start_board), (memory_next_level), (memory_destroy_all_items),
	(get_image), (create_item), (hide_card), (check_win), (item_event),
	(tux_play):
	* src/boards/missingletter.c: (start_board),
	(missing_letter_create_item), (item_event), (init_xml),
	(add_xml_data), (save_table), (conf_ok), (config_start):
	* src/boards/money.c: (money_next_level):
	* src/boards/python.c: (pythonboard_is_our_board):
	* src/boards/python/anim.py:
	* src/boards/python/tuxpaint.py:
	* src/boards/railroad.c: (start_board), (railroad_next_level),
	(railroad_create_item):
	* src/boards/read_colors.c: (highlight_selected), (init_xml):
	* src/boards/reading.c: (display_what_to_do),
	(reading_create_item):
	* src/boards/reversecount.c:
	* src/boards/shapegame.c: (is_our_board):
	* src/boards/submarine.c: (update_timeout_slow),
	(submarine_explosion):
	* src/boards/superbrain.c: (superbrain_next_level),
	(superbrain_create_item), (item_event), (mark_pieces):
	* src/boards/target.c: (key_press), (target_create_item),
	(process_ok), (request_score), (animate_items), (launch_dart),
	(item_event):
	* src/boards/traffic.c: (start_board), (car_cb), (cars_from_strv):
	* src/boards/wordprocessor.c:
	* src/boards/wordsgame.c: (key_press), (wordsgame_move_items),
	(wordsgame_destroy_items), (wordsgame_add_new_item), (player_win):
	* src/gcompris/Makefile.am:
	* src/gcompris/Makefile.mingw:
	* src/gcompris/menu.c: (gc_menu_board_free):
	* tools/py2exe/README:
	* tools/py2exe/gcompris.py:
	* tools/py2exe/setup.py:

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2006-10-20  Bruno coudoin  <bruno.coudoin@free.fr>

	- Unexistant font on windows in gartoon/skin.xml makes it unstable.
	- cleanup, removed uneeded #if defined _WIN32
	- in menu.c, removed a free of the plugin that was not correct.
	  there is a leak but it cannot be fixed this way, we need to ref_count
	  the plugins
	- fixed config.c to make skin selection work again.

	* boards/skins/gartoon/skin.xml:
	* src/gcompris/about.c:
	* src/gcompris/board.c:
	* src/gcompris/config.c: (gc_config_start), (item_event_ok):
	* src/gcompris/gcompris.c: (gc_init):
	* src/gcompris/help.c:
	* src/gcompris/log.c:
	* src/gcompris/menu.c: (gc_menu_board_free):
	* src/gcompris/plugin.h:
	* src/gcompris/properties.c:
	* src/gcompris/soundutil.c: (gc_sound_init), (scheduler_bgnd),
	(thread_play_ogg), (gc_sound_play_ogg), (gc_sound_play_ogg_list),
	(gc_sound_callback), (gc_sound_class_init):

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2006-10-19  Bruno coudoin  <bruno.coudoin@free.fr>

	- There were a lot of bad formatted xml string in the menus for the help.
	  When a line is split on several lines, the  xml:space="preserve" was missing
	  in numerous places. It means that many translations was missing.
	- Fixed some bad English thanks to Clytie.

	* boards/algebra_guesscount.xml.in:
	* boards/babyshapes.xml.in:
	* boards/bargame.xml.in:
	* boards/canal_lock.xml.in:
	* boards/chess_computer.xml.in:
	* boards/chess_movelearn.xml.in:
	* boards/chess_partyend.xml.in:
	* boards/chronos.xml.in:
	* boards/connect4.xml.in:
	* boards/enumerate.xml.in:
	* boards/erase.xml.in:
	* boards/erase_clic.xml.in:
	* boards/erase_double_clic.xml.in:
	* boards/fifteen.xml.in:
	* boards/gnumch-factors.xml.in:
	* boards/hanoi_real.xml.in:
	* boards/imageid.xml.in:
	* boards/leftright.xml.in:
	* boards/magic_hat_plus.xml.in:
	* boards/melody.xml.in:
	* boards/missing_letter.xml.in:
	* boards/money.xml.in:
	* boards/money_cents.xml.in:
	* boards/paintings.xml.in:
	* boards/paratrooper.xml.in:
	* boards/redraw.xml.in:
	* boards/redraw_symmetrical.xml.in:
	* boards/scalesboard.xml.in:
	* boards/searace1player.xml.in:
	* boards/sudoku.xml.in:
	* boards/superbrain.xml.in:
	* boards/target.xml.in:
	* boards/watercycle.xml.in:
	* src/boards/chess.c: (gnuchess_died), (start_board):
	* src/gcompris/gcompris.c:

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2006-10-18  Bruno coudoin  <bruno.coudoin@free.fr>

	- Updated windows makefiles
	- Cleanup configure.in to no more depend on pyxml and python-gnome.

	* Makefile.mingw:
	* Makefile.mingw.in:
	* configure.in:
	* boards/colors.xml.in: fixed goal, it has a newline that break translations.
1369 1370
	* src/boards/python.c: removed an extra call to python_gcompris_module_init();

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2006-10-17  Bruno coudoin  <bruno.coudoin@free.fr>

	- Aplied patch from Hans de Goede
	- gcompris-8.0-warn.patch
	This patch fixes a warning (which is turned into an error due to
	-Werror) when compiling gcompris with the latest gcc. And it fixes a GTK
	critical error message due to passing a gtk window instead of a gdk
	window to gdk_grab_pointer. This also means that when a configuration
	dialog is shown the mouse is no longer constrained to the fullscreen
	window.

	- gcompris-8.0-fullscreen.patch
	One of my latest fixes to the fullscreen code was to leave fullscreen
	mode when loosing focus, this is nescesarry to play nice with the
	screensaver and allows alt-tabbing away from gcompris with certain
	windowmanagers. However when one tries to configure an activity then a
	new gtk-window is created for the config dialog, causing the main window
	to loose focus. Thus currently when trying to configure an activity,
	fullscreen mode is exited which looks rather silly. This patches fixes this.

	- gcompris-8.0-silence.patch: removed printf

	* src/boards/chess.c: (engine_local_cb):
	* src/gcompris/board_config.c: (gc_board_config_window_display):
	* src/gcompris/gcompris.c: (gc_ignore_next_focus_out),
	(xf86_vidmode_set_fullscreen), (xf86_window_configured),
	(xf86_focus_changed):
	* src/gcompris/gcompris.h:

	* src/gcompris/gcompris_db.c: added a copy in board_dir pointer to avoid
	 a crash on gcompris exit in gc_menu_board_free

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2006-10-16  Bruno coudoin  <bruno.coudoin@free.fr>

	- Applied patch from Miguel DE IZARRA that removes memory leaks

	* Makefile.mingw:
	* config.h.mingw:
	* configure.in:
	* src/boards/algebra.c: (algebra_destroy_all_items),
	(display_operand):
	* src/boards/canal_lock.c: (canal_lock_create_item):
	* src/boards/hanoi.c: (start_board), (hanoi_create_item):
	* src/boards/shapegame.c: (add_xml_shape_to_data):
	* src/gcompris/anim.c: (gc_anim_load), (gc_anim_free):
	* src/gcompris/gameutil.c: (reactivate_newline):
	* src/gcompris/gc_core.h:
	* src/gcompris/gcompris.c: (cleanup):
	* src/gcompris/images_selector.c: (read_dataset_directory):
	* src/gcompris/menu.c: (_add_xml_to_data), (gc_menu_load_dir),
	(gc_menu_load), (gc_menu_board_free), (gc_menu_destroy):
	* src/gcompris/soundutil.c: (gc_sound_alphabet):

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2006-10-16  Bruno coudoin  <bruno.coudoin@free.fr>

	- Some fixed to compile and run 8.1 on windows.

	* Makefile.mingw:
	* config.h.mingw:
	* src/boards/Makefile.mingw:
	* src/gcompris/board.c: (gc_board_init), (gc_board_check_file):
	* src/gcompris/gcompris.c: (display_activation_dialog),
	(activation_enter_callback), (activation_done):

	*** RELEASE 8.1 ***

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2006-10-15  Bruno coudoin  <bruno.coudoin@free.fr>

	- Fixed a major crash case on images with a focus and a changing image
	  like the level icon.

	* Makefile.mingw:
	* src/boards/click_on_letter.c: (sounds_are_fine),
	(click_on_letter_create_item), (item_event), (highlight_selected),
	(save_table), (conf_ok), (config_start):
	* src/boards/reversecount.c: (key_press), (process_ok),
	(reversecount_create_item), (display_random_fish),
	(display_item_at), (item_event), (create_clock), (update_clock),
	(animate_tux):
	* src/gcompris/bar.c: (gc_bar_set_level), (gc_bar_set_repeat_icon):
	* src/gcompris/board.c: (gc_board_check_file):
	* src/gcompris/config.c: (item_event_ok):
	* src/gcompris/gameutil.c: (gc_item_focus_free),
	(gc_item_focus_set), (gc_item_focus_event):
	* src/gcompris/gameutil.h:
	* src/gcompris/gcompris.c: (activation_enter_callback):
	* src/gcompris/help.c: (gc_help_start), (gc_help_stop),
	(select_item), (item_event_help):

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	*** RELEASE 8.0 ***

2006-10-15  Bruno coudoin  <bruno.coudoin@free.fr>

	- Updated Indian Marathi voices by Anand Kulkarni
1466
	  Credit goes to 'Sarvangin Vikas Sanstha'
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	* boards/sounds/mr/alphabet/10.ogg:
	* boards/sounds/mr/alphabet/11.ogg:
	* boards/sounds/mr/alphabet/12.ogg:
	* boards/sounds/mr/alphabet/13.ogg:
	* boards/sounds/mr/alphabet/14.ogg:
	* boards/sounds/mr/alphabet/15.ogg:
	* boards/sounds/mr/alphabet/16.ogg:
	* boards/sounds/mr/alphabet/17.ogg:
	* boards/sounds/mr/alphabet/18.ogg:
	* boards/sounds/mr/alphabet/19.ogg:
	* boards/sounds/mr/alphabet/20.ogg:
	* boards/sounds/mr/alphabet/U0030.ogg:
	* boards/sounds/mr/alphabet/U0031.ogg:
	* boards/sounds/mr/alphabet/U0032.ogg:
	* boards/sounds/mr/alphabet/U0033.ogg:
	* boards/sounds/mr/alphabet/U0034.ogg:
	* boards/sounds/mr/alphabet/U0035.ogg:
	* boards/sounds/mr/alphabet/U0036.ogg:
	* boards/sounds/mr/alphabet/U0037.ogg:
	* boards/sounds/mr/alphabet/U0038.ogg:
	* boards/sounds/mr/alphabet/U0039.ogg:
	* boards/sounds/mr/alphabet/U0061.ogg:
	* boards/sounds/mr/alphabet/U0062.ogg:
	* boards/sounds/mr/alphabet/U0063.ogg:
	* boards/sounds/mr/alphabet/U0064.ogg:
	* boards/sounds/mr/alphabet/U0065.ogg:
	* boards/sounds/mr/alphabet/U0066.ogg:
	* boards/sounds/mr/alphabet/U0067.ogg:
	* boards/sounds/mr/alphabet/U0068.ogg:
	* boards/sounds/mr/alphabet/U0069.ogg:
	* boards/sounds/mr/alphabet/U006A.ogg:
	* boards/sounds/mr/alphabet/U006B.ogg:
	* boards/sounds/mr/alphabet/U006C.ogg:
	* boards/sounds/mr/alphabet/U006D.ogg:
	* boards/sounds/mr/alphabet/U006E.ogg:
	* boards/sounds/mr/alphabet/U006F.ogg:
	* boards/sounds/mr/alphabet/U0070.ogg:
	* boards/sounds/mr/alphabet/U0071.ogg:
	* boards/sounds/mr/alphabet/U0072.ogg:
	* boards/sounds/mr/alphabet/U0073.ogg:
	* boards/sounds/mr/alphabet/U0074.ogg:
	* boards/sounds/mr/alphabet/U0075.ogg:
	* boards/sounds/mr/alphabet/U0076.ogg:
	* boards/sounds/mr/alphabet/U0077.ogg:
	* boards/sounds/mr/alphabet/U0078.ogg:
	* boards/sounds/mr/alphabet/U0079.ogg:
	* boards/sounds/mr/alphabet/U007A.ogg:
	* boards/sounds/mr/colors/black.ogg:
	* boards/sounds/mr/colors/blue.ogg:
	* boards/sounds/mr/colors/brown.ogg:
	* boards/sounds/mr/colors/green.ogg:
	* boards/sounds/mr/colors/grey.ogg:
	* boards/sounds/mr/colors/orange.ogg:
	* boards/sounds/mr/colors/pink.ogg:
	* boards/sounds/mr/colors/purple.ogg:
	* boards/sounds/mr/colors/red.ogg:
	* boards/sounds/mr/colors/white.ogg:
	* boards/sounds/mr/colors/yellow.ogg:
	* boards/sounds/mr/geography/alaska.ogg:
	* boards/sounds/mr/geography/albania.ogg:
	* boards/sounds/mr/geography/argentina.ogg:
	* boards/sounds/mr/geography/austria.ogg:
	* boards/sounds/mr/geography/bahamas.ogg:
	* boards/sounds/mr/geography/belarus.ogg:
	* boards/sounds/mr/geography/belgium.ogg:
	* boards/sounds/mr/geography/bolivia.ogg:
	* boards/sounds/mr/geography/bosnia_herzegovina.ogg:
	* boards/sounds/mr/geography/brazil.ogg:
	* boards/sounds/mr/geography/bulgaria.ogg:
	* boards/sounds/mr/geography/canada.ogg:
	* boards/sounds/mr/geography/chile.ogg:
	* boards/sounds/mr/geography/colombia.ogg:
	* boards/sounds/mr/geography/costa_rica.ogg:
	* boards/sounds/mr/geography/croatia.ogg:
	* boards/sounds/mr/geography/cuba.ogg:
	* boards/sounds/mr/geography/cyprus.ogg:
	* boards/sounds/mr/geography/czech.ogg:
	* boards/sounds/mr/geography/denmark.ogg:
	* boards/sounds/mr/geography/dominican_republic.ogg:
	* boards/sounds/mr/geography/ecuador.ogg:
	* boards/sounds/mr/geography/estonia.ogg:
	* boards/sounds/mr/geography/finland.ogg:
	* boards/sounds/mr/geography/france.ogg:
	* boards/sounds/mr/geography/french_guiana.ogg:
	* boards/sounds/mr/geography/germany.ogg:
	* boards/sounds/mr/geography/greece.ogg:
	* boards/sounds/mr/geography/greenland.ogg:
	* boards/sounds/mr/geography/guatemala.ogg:
	* boards/sounds/mr/geography/guyana.ogg:
	* boards/sounds/mr/geography/haiti.ogg:
	* boards/sounds/mr/geography/honduras.ogg:
	* boards/sounds/mr/geography/hungary.ogg:
	* boards/sounds/mr/geography/iceland.ogg:
	* boards/sounds/mr/geography/ireland.ogg:
	* boards/sounds/mr/geography/italy.ogg:
	* boards/sounds/mr/geography/jamaica.ogg:
	* boards/sounds/mr/geography/latvia.ogg:
	* boards/sounds/mr/geography/lithuania.ogg:
	* boards/sounds/mr/geography/luxembourg.ogg:
	* boards/sounds/mr/geography/macedonia.ogg:
	* boards/sounds/mr/geography/mexico.ogg:
	* boards/sounds/mr/geography/moldova.ogg:
	* boards/sounds/mr/geography/netherland.ogg:
	* boards/sounds/mr/geography/nicaragua.ogg:
	* boards/sounds/mr/geography/norway.ogg:
	* boards/sounds/mr/geography/panama.ogg:
	* boards/sounds/mr/geography/paraguay.ogg:
	* boards/sounds/mr/geography/peru.ogg:
	* boards/sounds/mr/geography/poland.ogg:
	* boards/sounds/mr/geography/portugal.ogg:
	* boards/sounds/mr/geography/romania.ogg:
	* boards/sounds/mr/geography/russia.ogg:
	* boards/sounds/mr/geography/salvador.ogg:
	* boards/sounds/mr/geography/serbia_montenegro.ogg:
	* boards/sounds/mr/geography/slovakia.ogg:
	* boards/sounds/mr/geography/slovenia.ogg:
	* boards/sounds/mr/geography/spain.ogg:
	* boards/sounds/mr/geography/suriname.ogg:
	* boards/sounds/mr/geography/sweden.ogg:
	* boards/sounds/mr/geography/switz.ogg:
	* boards/sounds/mr/geography/turkey.ogg:
	* boards/sounds/mr/geography/ukraine.ogg:
	* boards/sounds/mr/geography/united_kingdom.ogg:
	* boards/sounds/mr/geography/uruguay.ogg:
	* boards/sounds/mr/geography/usa.ogg:
	* boards/sounds/mr/geography/venezuela.ogg:
	* boards/sounds/mr/misc/awesome.ogg:
	* boards/sounds/mr/misc/back.ogg:
	* boards/sounds/mr/misc/by.ogg:
	* boards/sounds/mr/misc/check_answer.ogg:
	* boards/sounds/mr/misc/click_on_letter.ogg:
	* boards/sounds/mr/misc/congratulation.ogg:
	* boards/sounds/mr/misc/equal.ogg:
	* boards/sounds/mr/misc/fantastic.ogg:
	* boards/sounds/mr/misc/good.ogg:
	* boards/sounds/mr/misc/great.ogg:
	* boards/sounds/mr/misc/help.ogg:
	* boards/sounds/mr/misc/level.ogg:
	* boards/sounds/mr/misc/minus.ogg:
	* boards/sounds/mr/misc/ok.ogg:
	* boards/sounds/mr/misc/outof.ogg:
	* boards/sounds/mr/misc/perfect.ogg:
	* boards/sounds/mr/misc/plus.ogg:
	* boards/sounds/mr/misc/quit.ogg:
	* boards/sounds/mr/misc/super.ogg:
	* boards/sounds/mr/misc/waytogo.ogg:
	* boards/sounds/mr/misc/welcome.ogg:

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2006-10-14  Bruno coudoin  <bruno.coudoin@free.fr>

	- Fixed a major memory leak in python bindings. all image loading was leaking.
	- Now electricity works on windows.
	- On windows disable the colored cursor. Need to use the new GTK API, maybe
	  it would work on windows with it. With the new api, we can provide png files
	  as cursor which would be better for skins as well.

	* Makefile.mingw:
	* config.h.mingw:
	* configure.in:
	* src/boards/Makefile.mingw:
	* src/boards/py-mod-skin.c: (py_gc_skin_image_get),
	(py_gc_skin_pixmap_load):
	* src/boards/py-mod-utils.c: (py_gc_pixmap_load):
	* src/boards/python/electric.py:
	* src/gcompris/gcompris.c: (gc_init):

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2006-10-13  Bruno coudoin  <bruno.coudoin@free.fr>

	* src/boards/Makefile.mingw: update for windows python support
	* src/boards/python/electric.py: improved to work on windows (untested yet)
	* src/gcompris/board.c: (gc_board_init): added missing crane activity for windows

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2006-10-12  Bruno coudoin  <bruno.coudoin@free.fr>

	* src/gcompris/gameutil.c: (gc_item_focus_set): Fixed a memleak by Miguel DE IZARRA

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2006-10-10  Bruno coudoin  <bruno.coudoin@free.fr>

	- Jos JORGE created a new set of icons that were missing for the memory

	* board/boardicons/mem_solo_calc.png
	* board/boardicons/mem_solo_all.png
	* board/boardicons/mem_solo_div.png
	* board/boardicons/mem_solo_mult_div.png
	* board/boardicons/mem_solo_minus.png
	* board/boardicons/mem_solo_mult.png
	* board/boardicons/mem_solo_plus.png
	* board/boardicons/mem_solo_plus_minus.png
	* board/boardicons/mem_tux_div.png
	* board/boardicons/mem_tux_calc.png
	* board/boardicons/mem_tux_all.png
	* board/boardicons/mem_tux_minus.png
	* board/boardicons/mem_tux_mult.png
	* board/boardicons/mem_tux_mult_div.png
	* board/boardicons/mem_tux_plus.png
	* board/boardicons/mem_tux_plus_minus.png
	* boards/memory_add.xml.in:
	* boards/memory_add_minus.xml.in:
	* boards/memory_add_minus_mult_div.xml.in:
	* boards/memory_add_minus_mult_div_tux.xml.in:
	* boards/memory_add_minus_tux.xml.in:
	* boards/memory_add_tux.xml.in:
	* boards/memory_div.xml.in:
	* boards/memory_div_tux.xml.in:
	* boards/memory_minus.xml.in:
	* boards/memory_minus_tux.xml.in:
	* boards/memory_mult.xml.in:
	* boards/memory_mult_div.xml.in:
	* boards/memory_mult_div_tux.xml.in:
	* boards/memory_mult_tux.xml.in:
	* boards/memory_op_group.xml.in:
	* boards/memory_op_group_tux.xml.in:


	- improved windows code to count automatically the number of activity
	  now the -l list option also display the number of activity.

	* src/boards/menu2.c: (item_event):
	* src/boards/py-mod-admin.c: (py_board_run_next):
	* src/gcompris/board.c: (gc_board_init), (gc_board_run_next):
	* src/gcompris/board.h:
	* src/gcompris/gcompris.c: (setup_window),
	(display_activation_dialog), (gc_init):

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2006-10-09  Bruno coudoin  <bruno.coudoin@free.fr>

	All memory leaks fixed by Miguel DE IZARRA (miguel2i)

	* Makefile.mingw.in: removed deprecated assetml files
	* boards/flags/Makefile.am: cleanup
	* boards/flags/README: updated image source
	* boards/gcompris_pixmaps.assetml.in: removed, no more needed
	* src/boards/chess.c: (chess_create_item): fixed leak
	* src/boards/machpuzzle.c: (minigolf_destroy_all_items): fixed leak
	* src/boards/maze.c: (twoDdisplay): fixed leak
	* src/boards/menu2.c: (create_top): fixed leak
	* src/boards/python/electric.py: added windows support
	* src/boards/shapegame.c: (destroy_shape), (xmlGetProp_Double),
	(add_xml_shape_to_data): fixed leak
	* src/gcompris/bar.c: (gc_bar_start): no more show button by default
	* src/gcompris/config.c: (gc_config_start), (item_event_ok): fixed leak
	* src/gcompris/dialog.c: (gc_dialog): accept a dialog without a board running
	  this is usefull to display dialog at statup when we don't find a board at all
	* src/gcompris/gameutil.c: (gc_file_find_absolute): fixed leak
	* src/gcompris/gcompris.c: (gc_cursor_set), (setup_window),
	(cleanup), (load_properties), (gc_init): memory leak, display a dialog now when
	no board are found
	* src/gcompris/menu.c: (_add_xml_to_data): fixed leak
	* src/gcompris/properties.c: (gc_prop_new): fixed leak
	* src/gcompris/skin.c: (gc_skin_free): fixed leak

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2006-10-06  Bruno coudoin  <bruno.coudoin@free.fr>

	* src/boards/python/login.py: changed text color to avoid blue on blue (in vnc)
	* src/gcompris/config.c: (item_event_ok): fixed a double free creating a corrupted locale field
	in the config file when default locale was selected and not changed.
	* src/gcompris/properties.c: (gc_prop_new): fixed locale allocation to create a locale pointer in all case

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2006-10-05  Bruno coudoin  <bruno.coudoin@free.fr>

	- fixed to work with shape game that provides a pixmap instead of the red dot.

	* src/boards/shapegame.c: (find_closest_shape), (item_event),
	(add_shape_to_canvas):

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2006-10-05  Bruno coudoin  <bruno.coudoin@free.fr>

	- On a great suggestion of Joshua N Pritikin, now in shapegames like
	  puzzles and geography, the hot point is set in green. This let the kid
	  know in advance where she will drop her piece.

	* src/boards/shapegame.c: (item_event), (add_shape_to_canvas):

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2006-10-05  Bruno coudoin  <bruno.coudoin@free.fr>

	- added a new tool from Miguel DE IZARRA /miguel2i on free point fr/
	  This tool allow us to create puzzle or geography type activity
	  with ease.
	  It's a gimp python-fu script so you need gimp and python foo
	  on your system.
	* tools/gcompris_shapegame.py:

	* INSTALL: minor update
	* README: minor update

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2006-10-03  Bruno coudoin  <bruno.coudoin@free.fr>

	- Imported these files from the gnome-python module in the gnome CVS
	  Now it is no more needed to have gnome-python installed on your system
	  to have the python plugin support.
	* src/boards/canvas.c:
	* src/boards/canvasmodule.c:

	- Improved makefiles to compile python plugins on windows

	* Makefile.mingw:
	* src/boards/Makefile.am:
	* src/boards/Makefile.mingw:

	- fixed python animation
	- fixed all python code to no more import gnome

	* src/boards/py-mod-anim.c: (AnimCanvas_getattr):
	* src/boards/py-mod-gcompris.c: (pair_in_dict),
	(pyGcomprisConfCallback), (py_gc_board_config_combo_box),
	(pair_object_in_dict), (py_gc_board_config_radio_buttons),
	(py_gc_board_config_spin_int),
	(py_gc_board_config_combo_locales_asset), (py_gc_im_reset),
	(python_gcompris_module_init):
	* src/boards/python.c: (pythonboard_init):
	* src/boards/python/admin/board_list.py:
	* src/boards/python/admin/class_list.py:
	* src/boards/python/admin/group_list.py:
	* src/boards/python/admin/group_user_list.py:
	* src/boards/python/admin/module.py:
	* src/boards/python/admin/module_boards.py:
	* src/boards/python/admin/module_groups.py:
	* src/boards/python/admin/module_profiles.py:
	* src/boards/python/admin/module_users.py:
	* src/boards/python/admin/profile_group_list.py:
	* src/boards/python/admin/profile_list.py:
	* src/boards/python/admin/user_list.py:
	* src/boards/python/admin/wordlist.py:
	* src/boards/python/administration.py:
	* src/boards/python/algorithm.py:
	* src/boards/python/anim.py:
	* src/boards/python/ballcatch.py:
	* src/boards/python/bargame.py:
	* src/boards/python/connect4.py:
	* src/boards/python/electric.py:
	* src/boards/python/followline.py:
	* src/boards/python/gnumch.py:
	* src/boards/python/guessnumber.py:
	* src/boards/python/hexagon.py:
	* src/boards/python/login.py:
	* src/boards/python/melody.py:
	* src/boards/python/mosaic.py:
	* src/boards/python/oscar_and_friends.py:
	* src/boards/python/pythontest.py:
	* src/boards/python/redraw.py:
	* src/boards/python/searace.py:
	* src/boards/python/sudoku.py:
	* src/boards/python/tuxpaint.py:
	* src/boards/python/watercycle.py:
	* src/gcompris/Makefile.mingw:

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2006-10-01  Bruno coudoin  <bruno.coudoin@free.fr>

	- Added Turkish map by Onur Tolga Sehitoglu
	  (removed translatable title because of string freeze)

	* boards/geography/board9_0.xml.in:
	* boards/geography/board9_1.xml.in:
	* boards/geography/board9_2.xml.in:
	* boards/geography/turkey_district/adana.png:
	* boards/geography/turkey_district/adiyaman.png:
	* boards/geography/turkey_district/afyon.png:
	* boards/geography/turkey_district/agri.png:
	* boards/geography/turkey_district/aksaray.png:
	* boards/geography/turkey_district/amasya.png:
	* boards/geography/turkey_district/ankara.png:
	* boards/geography/turkey_district/antalya.png:
	* boards/geography/turkey_district/ardahan.png:
	* boards/geography/turkey_district/artvin.png:
	* boards/geography/turkey_district/aydin.png:
	* boards/geography/turkey_district/balikesir.png:
	* boards/geography/turkey_district/bartin.png:
	* boards/geography/turkey_district/batman.png:
	* boards/geography/turkey_district/bayburt.png:
	* boards/geography/turkey_district/bilecik.png:
	* boards/geography/turkey_district/bingol.png:
	* boards/geography/turkey_district/bitlis.png:
	* boards/geography/turkey_district/bolu.png:
	* boards/geography/turkey_district/burdur.png:
	* boards/geography/turkey_district/bursa.png:
	* boards/geography/turkey_district/canakkale.png:
	* boards/geography/turkey_district/cankiri.png:
	* boards/geography/turkey_district/corum.png:
	* boards/geography/turkey_district/denizli.png:
	* boards/geography/turkey_district/diyarbakir.png:
	* boards/geography/turkey_district/duzce.png:
	* boards/geography/turkey_district/edirne.png:
	* boards/geography/turkey_district/elazig.png:
	* boards/geography/turkey_district/erzincan.png:
	* boards/geography/turkey_district/erzurum.png:
	* boards/geography/turkey_district/eskisehir.png:
	* boards/geography/turkey_district/gaziantep.png:
	* boards/geography/turkey_district/giresun.png:
	* boards/geography/turkey_district/gumushane.png:
	* boards/geography/turkey_district/hakkari.png:
	* boards/geography/turkey_district/hatay.png:
	* boards/geography/turkey_district/igdir.png:
	* boards/geography/turkey_district/isparta.png:
	* boards/geography/turkey_district/istanbul.png:
	* boards/geography/turkey_district/izmir.png:
	* boards/geography/turkey_district/kahramanmaras.png:
	* boards/geography/turkey_district/karabuk.png:
	* boards/geography/turkey_district/karaman.png:
	* boards/geography/turkey_district/kars.png:
	* boards/geography/turkey_district/kastamonu.png:
	* boards/geography/turkey_district/kayseri.png:
	* boards/geography/turkey_district/kilis.png:
	* boards/geography/turkey_district/kirikkale.png:
	* boards/geography/turkey_district/kirklareli.png:
	* boards/geography/turkey_district/kirsehir.png:
	* boards/geography/turkey_district/kocaeli.png:
	* boards/geography/turkey_district/konya.png:
	* boards/geography/turkey_district/kutahya.png:
	* boards/geography/turkey_district/malatya.png:
	* boards/geography/turkey_district/manisa.png:
	* boards/geography/turkey_district/mardin.png:
	* boards/geography/turkey_district/mersin.png:
	* boards/geography/turkey_district/mugla.png:
	* boards/geography/turkey_district/mus.png:
	* boards/geography/turkey_district/nevsehir.png:
	* boards/geography/turkey_district/nigde.png:
	* boards/geography/turkey_district/ordu.png:
	* boards/geography/turkey_district/osmaniye.png:
	* boards/geography/turkey_district/rize.png:
	* boards/geography/turkey_district/sakarya.png:
	* boards/geography/turkey_district/samsun.png:
	* boards/geography/turkey_district/sanliurfa.png:
	* boards/geography/turkey_district/siirt.png:
	* boards/geography/turkey_district/sinop.png:
	* boards/geography/turkey_district/sirnak.png:
	* boards/geography/turkey_district/sivas.png:
	* boards/geography/turkey_district/tekirdag.png:
	* boards/geography/turkey_district/tokat.png:
	* boards/geography/turkey_district/trabzon.png:
	* boards/geography/turkey_district/tunceli.png:
	* boards/geography/turkey_district/turkey-east.png:
	* boards/geography/turkey_district/turkey-west.png:
	* boards/geography/turkey_district/turkey.png:
	* boards/geography/turkey_district/usak.png:
	* boards/geography/turkey_district/van.png:
	* boards/geography/turkey_district/yalova.png:
	* boards/geography/turkey_district/yozgat.png:
	* boards/geography/turkey_district/zonguldak.png:

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2006-10-01  Bruno coudoin  <bruno.coudoin@free.fr>

	- Improved the activation system for windows

	* configure.in: typo in disable-gnet
	* src/gcompris/board.c: (gc_board_check_file):
	* src/gcompris/dialog.c: (gc_dialog_close), (gc_dialog),
	(item_event_ok):
	* src/gcompris/file_selector.c: (display_file_selector):
	* src/gcompris/gcompris.c: (board_widget_key_press_callback),
	(setup_window), (display_activation_dialog),
	(activation_enter_callback), (activation_done):
	* src/gcompris/gcompris_db.c: (gc_menu_load_db),
	(gc_db_get_board_from_id):
	* src/gcompris/menu.c: (_read_xml_file):

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2006-10-01  Bruno coudoin  <bruno.coudoin@free.fr>

	* src/gcompris/cache.c: (_cache_init), (gc_cache_init),
	(gc_cache_end), (gc_cache_clear), (gc_cache_get),
	(gc_cache_insert): Do not compile it if network mode is not enabled

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2006-09-30  Bruno coudoin  <bruno.coudoin@free.fr>

	* boards/dataset/misc.xml: added a tux image set with our tux images
	* src/boards/python/anim.py: commented out svg export code
	* src/gcompris/file_selector.c: (item_event_file_selector),
	(parseMime): fixed segfault on mime type
	* src/gcompris/images_selector.c: (read_dataset_directory): minor, now allow simlynks

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2006-09-25  Bruno coudoin  <bruno.coudoin@free.fr>

	- fixed missing config.h.mingw.in (that replaces config.h.mingw)
	- added support for python plugin compilation under mingw
	- improved wordprocessor activity. it no more crashes and allow
	  two styles, on for the layout, one for the color (on an idea
	  of my daughter Clara)
	- This activity could be moved out of --experimental now but
	  we are in string freeze.
	- Added a double switch in electricity. It is now possible to make
	  a 2 switches corridor like circuit (va et vient in french).
	- config.c : fixed a double memory free on locale that crashed GC at exit time.
	- file_selector.c: fixed mime type loading and display. now uses gettext instead of
	  inline xml translation.
	- menu.c: fixed a misplaced free that makes all board description in the database to be junk.

	* Makefile.mingw:
	* boards/gcompris/mimetypes/Makefile.am:
	* config.h.mingw.in:
	* src/boards/python/electric.py:
	* src/boards/wordprocessor.c: (wordprocessor_create),
	(display_style_buttons), (item_event), (create_tags),
	(set_default_style), (display_style_selector),
	(display_color_style_selector), (tag_style_set),
	(item_event_style_selection), (item_event_color_style_selection),
	(key_press_event):
	* src/gcompris/config.c: (gc_config_start), (gc_config_stop),
	(display_previous_next), (get_next_locale), (get_previous_locale),
	(item_event_ok):
	* src/gcompris/file_selector.c: (gc_selector_file_stop),
	(display_file_selector), (display_files), (item_event_directory),
	(item_event_scroll), (item_event_file_selector), (parseMime),
	(parse_doc), (load_mime_type_from_file), (gc_mime_type_load):
	* src/gcompris/gameutil.c: (gc_pixmap_load), (gc_item_focus_set),
	(reactivate_newline), (gc_item_rotate_relative),
	(gc_difficulty_display), (g_utf8_strndup), (gc_file_find_absolute):
	* src/gcompris/gcompris.c: (board_widget_key_press_callback):
	* src/gcompris/gcompris_db.c: (gc_db_init), (gc_db_set_date),
	(gc_db_set_version), (gc_db_check_boards), (gc_db_board_update),
	(gc_menu_load_db), (gc_db_get_board_id), (gc_db_remove_board),
	(gc_db_get_profile_from_id), (gc_db_profile_from_name_get),
	(gc_db_get_profile), (gc_db_users_from_group_get),
	(gc_db_get_user_from_id), (gc_db_get_class_from_id),
	(gc_db_set_board_conf), (gc_db_conf_with_table_get),
	(gc_db_get_board_conf), (gc_db_profiles_list_get),
	(gc_db_get_group_from_id), (gc_db_get_groups_list),
	(gc_db_get_board_from_id), (gc_db_get_users_list),
	(gc_db_get_classes_list), (gc_db_is_activity_in_profile):
	* src/gcompris/menu.c: (_add_xml_to_data), (gc_menu_load):
	* src/gcompris/properties.c: (gc_prop_destroy):

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2006-09-23  Bruno coudoin  <bruno.coudoin@free.fr>

	- Start of support of python plugin on window.
	- Fixed several issues in the admin.
	- Fixed the login mode.
	- Removed empty config code in some python plugin because it causes the admin
	  to display a conbfiguration icon for them.

	* Makefile.mingw:
	* docs/website/footer.php3:
	* docs/website/header.php3:
	* docs/website/menu.php3:
	* docs/website/meta.php3:
	* src/boards/Makefile.mingw:
	* src/boards/py-gcompris-board.c:
	* src/boards/py-gcompris-class.c:
	* src/boards/py-gcompris-group.c:
	* src/boards/py-gcompris-profile.c:
	* src/boards/py-gcompris-properties.c:
	(pyGcomprisPropertiesType_getattr):
	* src/boards/py-gcompris-user.c:
	* src/boards/py-gcompris-wordlist.c:
	(pyGcomprisWordlistType_getattr):
	* src/boards/py-mod-admin.c: (py_gc_board_config_start):
	* src/boards/py-mod-anim.c: (AnimCanvas_getattr),
	(py_gcompris_animcanvas_swapanim),
	(python_gcompris_anim_module_init):
	* src/boards/python.c: (pythonboard_init), (pythonboard_start),
	(pythonboard_is_our_board), (pythongc_board_config_start):
	* src/boards/python/admin/board_list.py:
	* src/boards/python/electric.py:
	* src/boards/python/guessnumber.py:
	* src/boards/python/login.py:
	* src/boards/python/mosaic.py:
	* src/gcompris/Makefile.mingw:
	* src/gcompris/anim.c: (gc_anim_load):
	* src/gcompris/binreloc.c: (_br_find_exe),
	(_br_find_exe_for_symbol):
	* src/gcompris/board.c: (init_plugins), (gc_board_check_file):
	* src/gcompris/log.c: (gc_log_end):
	* src/gcompris/profile.c: (gc_profile_set_current_user),
	(gc_profile_destroy), (gc_user_destroy):
	* src/gcompris/properties.c: (gc_prop_save):

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2006-09-20  Bruno coudoin  <bruno.coudoin@free.fr>

2034 2035 2036
	- Memory leak review by miguel2i (on free.fr)
	- Fixed chess movelearn level 3, white could take
	  the king immediately. reported by woof
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	* Makefile.mingw:
	* src/boards/Makefile.mingw:
	* src/boards/chess_position.c: (position_set_empty),
	(position_set_initial), (position_set_initial_partyend),
	(position_set_initial_movelearn), (position_display),
	(position_move_white), (position_move_black),
	(position_move_normalize_promotion), (position_move_normalize),
	(position_move_reverse_white), (position_move_reverse_black),
	(wpawn2), (wpawn5), (wknight), (w_ro_l), (bdouble), (bpawn7),
	(b_ro_k), (b_ro_l), (bkingro), (position_move_generator_white),
	(position_move_generator_black), (position_move_generator),
	(long4), (position_white_king_attack),
	(position_black_king_attack), (position_legal_move):
	* src/boards/imageid.c:
	* src/boards/menu2.c: (menu_end), (set_content):
	* src/boards/python.c: (pythonboard_init):
	* src/gcompris/file_selector.c: (parseMime):
	* src/gcompris/gcompris.c: (cleanup):
	* src/gcompris/gcompris_confirm.c: (set_content):
	* src/gcompris/gcompris_db.c: (gc_db_get_profile_from_id),
	(gc_db_get_profile):
	* src/gcompris/menu.c: (_add_xml_to_data):
	* src/gcompris/profile.c: (gc_profile_set_current_user),
	(gc_profile_destroy), (gc_user_destroy):
	* src/gcompris/profile.h:
	* src/gcompris/properties.c: (gc_prop_config_file_get),
	(gc_prop_new), (gc_prop_destroy):
	* src/gcompris/skin.c: (skin_xml_load):

Bruno Coudoin's avatar
Bruno Coudoin committed
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	*** RELEASE 8.0BETA6 ***

2006-09-18  Bruno coudoin  <bruno.coudoin@free.fr>

	- Fixed clickgame and chess on windows (uses the old chess.c code)
	- chess on linux updated to use the new glib API
	- More GC API fix:
	  board_pause now gc_board_pause
	  board_play now gc_board_play
	  board_stop now gc_board_stop

	* Makefile.am:
	* Makefile.mingw:
	* README.mingw:
	* config.h.mingw:
	* configure.in:
	* gcompris-installer.nsi.in:
	* src/boards/chess.c: (gnuchess_died), (start_board), (end_board),
	(chess_create_item), (engine_local_destroy), (engine_local_cb),
	(engine_local_err_cb), (start_child), (write_child):
	* src/boards/click_on_letter.c: (sounds_are_fine):
	* src/boards/memory.c: (start_board):
	* src/boards/menu2.c: (menu_start), (create_panel),
	(display_section), (display_board_icon), (next_spot),
	(menu_create_item), (item_event), (set_content), (get_ratio),
	(create_top), (display_welcome):
	* src/boards/planegame.c: (key_press), (planegame_next_level),
	(planegame_cloud_colision), (planegame_move_item),
	(planegame_destroy_items), (planegame_destroy_all_items),
	(planegame_create_item), (planegame_add_new_item), (item_event):
	* src/boards/py-gcompris-board.c: (pyGcomprisBoardType_getattr),
	(pyGcomprisBoardType_setattr):
	* src/boards/shapegame.c: (item_event):
	* src/boards/submarine.c: (quit_after_delay):
	* src/gcompris/about.c: (gc_about_start), (gc_about_stop):
	* src/gcompris/bar.c: (item_event_bar):
	* src/gcompris/board.c: (init_plugins), (gc_board_check_file),
	(gc_board_play), (gc_board_pause), (gc_board_stop),
	(get_board_playing), (board_run_next_end), (board_run_next):
	* src/gcompris/board.h:
	* src/gcompris/bonus.c: (gc_bonus_end_display), (gc_bonus_display),
	(end_bonus):
	* src/gcompris/config.c: (gc_config_start), (gc_config_stop):
	* src/gcompris/dialog.c: (gc_dialog), (item_event_ok):
	* src/gcompris/file_selector.c: (gc_selector_file_stop),
	(display_file_selector):
	* src/gcompris/gcompris.c: (board_widget_key_press_callback),
	(setup_window), (gc_board_end), (cleanup):
	* src/gcompris/gcompris_confirm.c: (gc_confirm_box_stop),
	(display_confirm):
	* src/gcompris/help.c: (gc_help_start), (gc_help_stop):
	* src/gcompris/images_selector.c: (gc_selector_images_start),
	(gc_selector_images_stop):
	* src/gcompris/menu.c: (_add_xml_to_data), (_read_xml_file),
	(gc_menu_section_get), (gc_menu_has_activity), (gc_menu_getlist),
	(gc_menu_load_dir), (gc_menu_load):

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2006-09-17  Bruno coudoin  <bruno.coudoin@free.fr>

	- Minor resizing of some icons do make them appear smother
	- Changed gcompris logo to newer design from Franck.
	- Fixed clickgame to work again on windows.

	* Makefile.am:
	* README.mingw:
	* boards/boardicons/book.png:
	* boards/boardicons/computer.png:
	* boards/boardicons/discovery.png:
	* boards/boardicons/experience.png:
	* boards/boardicons/fun.png:
	* boards/boardicons/puzzles.png:
	* boards/skins/gartoon/gcompris-about.png:
	* boards/skins/gartoon/gcomprislogo.png:
	* config.h.mingw:
	* configure.in:
	* nsis/gcompris-intro.bmp:
	* src/boards/chess.c: (start_board), (chess_next_level),
	(chess_destroy_all_items), (chess_create_item), (move_piece_to),
	(hightlight_possible_moves), (item_event), (engine_local_destroy),
	(engine_local_cb), (engine_local_err_cb), (start_child),
	(write_child): nothing, just reindent.
	* src/boards/clickgame.c: (clickgame_start),
	(clickgame_next_level), (clickgame_animate_item),
	(clickgame_destroy_items), (clickgame_destroy_all_items),
	(clickgame_create_item), (clickgame_add_new_item), (item_event),
	(load_random_pixmap):
	* src/gcompris/Makefile.mingw:
	* src/gcompris/about.c: (gc_about_start), (gc_about_stop):
	* src/gcompris/gcompris.c: (setup_window):
	* src/gcompris/images_selector.c: (display_image),
	(display_image_set), (parseImage):
	* src/gcompris/skin.c: (gc_skin_image_get), (gc_skin_pixmap_load),
	(gc_skin_setup_vars), (skin_xml_load), (gc_skin_load):

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2006-09-15  Bruno coudoin  <bruno.coudoin@free.fr>

	* README.mingw: minor update
	* gcompris-edit.desktop.in: fixed category based on Poiroud Marc input Education;Teaching
	* gcompris.desktop.in: Game;KidsGame
	* src/boards/py-mod-bonus.c: (python_gcompris_bonus_module_init): fixed API for board_finished
	* src/boards/python/hexagon.py: reindent

2169 2170
	*** RELEASE 8.0BETA5 ***

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