• Georges Basile Stavracas Neto's avatar
    clutter/paint-nodes: Push/pop framebuffer · 317414ab
    Georges Basile Stavracas Neto authored
    Unfortunately, many parts of GNOME Shell and Mutter and Clutter
    still use the implicit Cogl1 API. As such, it as a transition
    between the old and new APIs, it is important to keep the
    implicit draw framebuffer updated.
    ClutterRootNode does not keep it updated though, and it might
    lead to problems when rendering offscreen textures.
    Fix that by pushing and popping the root node framebuffer on
    pre- and post-draw, respectively.
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